Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 8087718" data-attributes="member: 6785785"><p>I don't know if I agree about not ignoring those who are passionate about a product when it comes to this kind of stuff. Sometimes, I think you have to do that, at least a bit. </p><p></p><p>I don't know if a Greyhawk product could be made that would meet the criteria that it appears necessary to meet. The requirements of the fans of the classic material may not align with the expectations of modern players and enthusiasts. Yes, there are some people who probably fit into some kind of venn diagram where they enjoy elements of classic play and elements of modern play (I probably fit right into that overlap myself), but would that be enough to justify a product? </p><p></p><p>For every old school fan of GH who might want a 5E version, you have another who points out he doesn't need it, he's been homebrewing everything he needs for several editions now, anyway....for every person who enjoys things like drow PCs and tieflings, you have a grognard whose head explodes at the meer mention of them.....and so on.</p><p></p><p>You're obviously very passionate about the setting, and that's cool....like I said, I dig it myself, although I don't think to the same degree. But how much of that is based on nostalgia and other factors that can't be replicated for a new audience? </p><p></p><p>Yes, you're right that a great product can appeal to a wide audience. So I think the question then is "how do you make a great Greyhawk setting book?" This has been touched upon in this thread, but even in the relatively small sampling here, an idea is posed, and immediately there are those who disagree. </p><p></p><p>I don't know if it can be done. Or that it can be done again....that may be a better way of saying it. </p><p></p><p>Maybe taking one of the old versions (either the Folio or the boxed set....but probably more likely the boxed set) and updating it with some modern layout and writing, maybe some sidebars that help reconcile differences between classic gaming and modern gaming (i.e. options being limited vs. many options being included, and so on). Maybe that might work?</p><p></p><p>Personally, I have no need of such a product, and neither do most existing fans of the setting. They'll only get so much out of it. You seem to want to capture a new generation of fans for the setting. This is not in any way a bad idea.....but I think that the question then becomes: "how do you make Greyhawk seem as awesome to people today as it did to the early gamers?" </p><p></p><p>And that's kind of tough.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8087718, member: 6785785"] I don't know if I agree about not ignoring those who are passionate about a product when it comes to this kind of stuff. Sometimes, I think you have to do that, at least a bit. I don't know if a Greyhawk product could be made that would meet the criteria that it appears necessary to meet. The requirements of the fans of the classic material may not align with the expectations of modern players and enthusiasts. Yes, there are some people who probably fit into some kind of venn diagram where they enjoy elements of classic play and elements of modern play (I probably fit right into that overlap myself), but would that be enough to justify a product? For every old school fan of GH who might want a 5E version, you have another who points out he doesn't need it, he's been homebrewing everything he needs for several editions now, anyway....for every person who enjoys things like drow PCs and tieflings, you have a grognard whose head explodes at the meer mention of them.....and so on. You're obviously very passionate about the setting, and that's cool....like I said, I dig it myself, although I don't think to the same degree. But how much of that is based on nostalgia and other factors that can't be replicated for a new audience? Yes, you're right that a great product can appeal to a wide audience. So I think the question then is "how do you make a great Greyhawk setting book?" This has been touched upon in this thread, but even in the relatively small sampling here, an idea is posed, and immediately there are those who disagree. I don't know if it can be done. Or that it can be done again....that may be a better way of saying it. Maybe taking one of the old versions (either the Folio or the boxed set....but probably more likely the boxed set) and updating it with some modern layout and writing, maybe some sidebars that help reconcile differences between classic gaming and modern gaming (i.e. options being limited vs. many options being included, and so on). Maybe that might work? Personally, I have no need of such a product, and neither do most existing fans of the setting. They'll only get so much out of it. You seem to want to capture a new generation of fans for the setting. This is not in any way a bad idea.....but I think that the question then becomes: "how do you make Greyhawk seem as awesome to people today as it did to the early gamers?" And that's kind of tough. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
Top