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For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
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<blockquote data-quote="hawkeyefan" data-source="post: 8088177" data-attributes="member: 6785785"><p>I think I agree. I mean, we could likely split hairs about what "kitchen sink" really means, and how Greyhawk may seem to actually fit that description in some ways......but I think that I agree in that some of what makes Greyhawk interesting are the kind of limits that are in place. It stops short of high fantasy, its civilizations are only so accomplished, etc.</p><p></p><p>However, I think one of the hardest things to reconcile if they were actually going to craft a new GH setting would be how to honor or instill these limitations while striking the right balance to a more modern approach of not limiting choices for players.</p><p></p><p></p><p></p><p>I think that you can allow any option in the PHB in a GH setting. I just think that each option that exists.....all races, classes, backgrounds, and so on.....should all be given a GH specific description of how their inclusion will impact the setting. So, for example, Tieflings in GH.....are they a distinct race as we know them in the PHB and other settings? Or is it more a descriptor of any individual that has some fiendish blood in their heritage? How does that change the Tiefling from how it is presented in the PHB? How would a Tiefling character fit into a GH campaign? And so on. </p><p></p><p>I think simply barring certain options outright would be a bad idea, as it may dissuade some folks from giving the setting a chance. I think it would be far better to kind of try and envision how GH would handle Dragonborn or Tieflings or other elements that didn't really exist as PC options when the setting was introduced.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8088177, member: 6785785"] I think I agree. I mean, we could likely split hairs about what "kitchen sink" really means, and how Greyhawk may seem to actually fit that description in some ways......but I think that I agree in that some of what makes Greyhawk interesting are the kind of limits that are in place. It stops short of high fantasy, its civilizations are only so accomplished, etc. However, I think one of the hardest things to reconcile if they were actually going to craft a new GH setting would be how to honor or instill these limitations while striking the right balance to a more modern approach of not limiting choices for players. I think that you can allow any option in the PHB in a GH setting. I just think that each option that exists.....all races, classes, backgrounds, and so on.....should all be given a GH specific description of how their inclusion will impact the setting. So, for example, Tieflings in GH.....are they a distinct race as we know them in the PHB and other settings? Or is it more a descriptor of any individual that has some fiendish blood in their heritage? How does that change the Tiefling from how it is presented in the PHB? How would a Tiefling character fit into a GH campaign? And so on. I think simply barring certain options outright would be a bad idea, as it may dissuade some folks from giving the setting a chance. I think it would be far better to kind of try and envision how GH would handle Dragonborn or Tieflings or other elements that didn't really exist as PC options when the setting was introduced. [/QUOTE]
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For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
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