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For the Record: Mearls on Warlords (ca. 2013)
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<blockquote data-quote="Aldarc" data-source="post: 6709678" data-attributes="member: 5142"><p>More akin to conversational venting. </p><p></p><p>In some respects you have already lost me. I still disagree with your opinion, and I am willing to mostly leave it at that, but not without providing a little opinion of my own. </p><p></p><p>I would agree with you if that was the case for all effects, including magical ones, and not just the warlord's potential inspiring word that gets singled out for being determined by relational bonds. </p><p></p><p>Jeez. It's flavor text. It's meant to help get people into the archetype and make it sound exciting for people to actually play one. Have you read the other class flavor text? </p><p></p><p>Bard: </p><p>Is this mechanizing intra-party social dynamics? Who cares if its magic? It's still mechanics dictating intra-party social roleplaying for me. </p><p></p><p>Cleric: </p><p>Who says that this inspires me to do anything of the sort? But apparently if I say that I'm not inspired then I get denied the mechanical benefits of their divine inspiration. That's ridiculous! It shouldn't be that way. And what if I hate that deity? What if that deity hates me? Or what if I am a servant of that deity? Or what if I'm a friend of the cleirc? Shouldn't that healing spell heal me more? </p><p></p><p>IMHO, magic is a <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> reason why it would or should work for the bard and cleric, but not the warlord.</p><p></p><p>Doctor Who likely has with complete strangers.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 6709678, member: 5142"] More akin to conversational venting. In some respects you have already lost me. I still disagree with your opinion, and I am willing to mostly leave it at that, but not without providing a little opinion of my own. I would agree with you if that was the case for all effects, including magical ones, and not just the warlord's potential inspiring word that gets singled out for being determined by relational bonds. Jeez. It's flavor text. It's meant to help get people into the archetype and make it sound exciting for people to actually play one. Have you read the other class flavor text? Bard: Is this mechanizing intra-party social dynamics? Who cares if its magic? It's still mechanics dictating intra-party social roleplaying for me. Cleric: Who says that this inspires me to do anything of the sort? But apparently if I say that I'm not inspired then I get denied the mechanical benefits of their divine inspiration. That's ridiculous! It shouldn't be that way. And what if I hate that deity? What if that deity hates me? Or what if I am a servant of that deity? Or what if I'm a friend of the cleirc? Shouldn't that healing spell heal me more? IMHO, magic is a :):):):):):):):) reason why it would or should work for the bard and cleric, but not the warlord. Doctor Who likely has with complete strangers. [/QUOTE]
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