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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 662418" data-attributes="member: 5988"><p>I salute you! </p><p></p><p>Truly I do.</p><p></p><p>I have been collecting the d20 Rokugan stuff for a while now, and must say that I have really enjoyed reading the books. Great history, great story line. Some good crunch too. </p><p></p><p>But i'm not sure I'll ever run a game set here, 'cuz quite frankly, I'm not really sure how to craft plausible adventures in this setting to make a good campaign. </p><p></p><p>For those who know about Rokugan, you know it is definitely not your standard D&D fare. To start with, there are a lot of restrictions for party composition, and a different set of character motivations. </p><p></p><p>I was thinking that I'm probably not the only one with this problem, so I thought I'd turn to you people for some opinions & suggestions. </p><p></p><p>Does anybody actually PLAY in Rokugan, or do you just enjoy reading the books, and stealing crunch for your REAL campaigns? </p><p></p><p>What might help would be some examples: Published adventures showing the setting's flavor used in balance would be invaluable. Why have we not seen any adventures from AEG? They have published like Eight d20 Rokugan books so far, and no adventures? What's up with that? </p><p></p><p>To be fair, I was not exposed to Rokugan before d20, so there may be a lot of "5 Rings" books with detailed adventure outlines to steal from, but I don't know which books would be appropriate. I'm looking for more detailed help than a few lines of adventure "hooks". </p><p></p><p>Your suggestions for making Rokugan "playable" would be appreciated! </p><p></p><p>BFG</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 662418, member: 5988"] I salute you! Truly I do. I have been collecting the d20 Rokugan stuff for a while now, and must say that I have really enjoyed reading the books. Great history, great story line. Some good crunch too. But i'm not sure I'll ever run a game set here, 'cuz quite frankly, I'm not really sure how to craft plausible adventures in this setting to make a good campaign. For those who know about Rokugan, you know it is definitely not your standard D&D fare. To start with, there are a lot of restrictions for party composition, and a different set of character motivations. I was thinking that I'm probably not the only one with this problem, so I thought I'd turn to you people for some opinions & suggestions. Does anybody actually PLAY in Rokugan, or do you just enjoy reading the books, and stealing crunch for your REAL campaigns? What might help would be some examples: Published adventures showing the setting's flavor used in balance would be invaluable. Why have we not seen any adventures from AEG? They have published like Eight d20 Rokugan books so far, and no adventures? What's up with that? To be fair, I was not exposed to Rokugan before d20, so there may be a lot of "5 Rings" books with detailed adventure outlines to steal from, but I don't know which books would be appropriate. I'm looking for more detailed help than a few lines of adventure "hooks". Your suggestions for making Rokugan "playable" would be appreciated! BFG [/QUOTE]
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