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General Tabletop Discussion
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For those of you who have set up play-by-post games, how do you do it?
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<blockquote data-quote="Voadam" data-source="post: 9657346" data-attributes="member: 2209"><p>Ppb is slower, so I suggest going for shorter adventures and systems that are simpler with fewer interrupt powers and contested rolls. Side based initiative seems like it would work better than individual initiative for example.</p><p></p><p>Theatre of the mind is great as maps and positioning can be a pain to coordinate.</p><p></p><p>Expect more dialog and description as people can write a paragraph or a comment without talking over someone in a face to face game or over discord.</p><p></p><p>Details can be searched and referenced much more than in face to face games so it can be easier for everyone to recall an improvised NPC’s name six months later or look up earlier events to connect them to current plots. Being able to look up the exact wording of a prophecy instead of generally remembering it or looking up exact past dialog for consideration was big for me in a number of games.</p><p></p><p>I generally tried to do a post a weekday for games I played in and expressed that as the goal for games I ran.</p><p></p><p>Read some pbp game threads on here to see some examples of how things can run.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9657346, member: 2209"] Ppb is slower, so I suggest going for shorter adventures and systems that are simpler with fewer interrupt powers and contested rolls. Side based initiative seems like it would work better than individual initiative for example. Theatre of the mind is great as maps and positioning can be a pain to coordinate. Expect more dialog and description as people can write a paragraph or a comment without talking over someone in a face to face game or over discord. Details can be searched and referenced much more than in face to face games so it can be easier for everyone to recall an improvised NPC’s name six months later or look up earlier events to connect them to current plots. Being able to look up the exact wording of a prophecy instead of generally remembering it or looking up exact past dialog for consideration was big for me in a number of games. I generally tried to do a post a weekday for games I played in and expressed that as the goal for games I ran. Read some pbp game threads on here to see some examples of how things can run. [/QUOTE]
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For those of you who have set up play-by-post games, how do you do it?
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