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For those who don't like "shouting healthy" powers
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<blockquote data-quote="Unwise" data-source="post: 5775744" data-attributes="member: 98008"><p>To me it just seems like a fix in search of a problem. I just don't find deaths happening too often and I really like the dying mechanic as is, it leads to the party having to take rash maneuvers to avoid their friends dying. Or they can just wait that extra round and hope the dice are friendly.</p><p></p><p>I see no problem with any warlord of bardic healing myself. It can become an issue if you try and make sweeping statements about how it works, but that is the RP equivalent of theory-crafting imo. What is important is how that heal works in the particular instance it is being used.</p><p></p><p>I think that if a player can't come up a way to visualize a character having been beaten to the ground, unable to hop up, then being inspired and doing so, then they need some solid advice about roleplaying. Remember they are not coming up with some sweeping rule to apply to all instances. They are coming up with what happens <em>this</em> time.</p><p></p><p>Oddly it is roleplayers who have the most difficulty visualizing warlord heals, yet it seems to me that any degree of roleplaying can make them work well. Tactical gamers don't care either way.</p><p></p><p>I actually prefer warlord healing, as in an RP group it leads to actual roleplaying, not just "my goddess heals your wounds, pow". Off the top of my head:</p><p></p><p>- The rogue stops moaning and hops up off his knees. A grin comes across his face. He had been faking the injury, just as his leader had instructed him to. Now he seizes the advantage and turns on the otherwise occupied goblins.</p><p></p><p>- Sheesh that last strike from the ogre would have hurt if Alric had not taught me that technique to roll with the blow in our last sparring session.</p><p></p><p>- Lu'Tzu lays there unable to stop the bleeding. He knows he should be calm, but he is not like his master, he just can't maintain the battle-meditation. The soft sound of the wind pipe is enchanting, it stirs his memory...his master playing on the hill where he trained...watching the willows...(queue cutscene from any kungfu movie ever made) Lu'Tzu finds his calm, staunches his bleeding as he centers his breath like his master taught him. He is pain is now outside of his mind.</p><p></p><p>- Havok grabs at his spilling guts and grows weak, he falls to his knees. A the grey blanket of death covers him, he hears the battlehorn of his people. Calling the warriors to battle. Warriors like him. The shadowfell beckons, its icy pull like the embrace of his homeland. Behind him duty calls even louder though. He will not pass into the halls of his ancestors having ignored the call of the Skald. As he focuses he can hear the saga being chanted now. The victories of his fathers before him, the rage at the enemies treachery. No, he will not die today, he could not stand before he father without at least a score of dead goblins under his foot. The rage overtakes him and he stands, charging back into battle. His intestines flailing about him. He will surely die later without a surgeon, but now, now he slays.</p><p></p><p>- Elor sang to the body. Elisha had been dead for some time. He sang of her beauty and her lust for life. He wove years of arcane training into his song and every yearning of his heart. He sang of her red lips, and her lips remembered. They turned from blue to rose. He sang of her rose cheeks, that blushed only for him, they remembered his voice and they mimicked the glow of life for a moment. In time, the body resembled the love he had known, not the corpse that lay before him. Now came the difficult part. He arranged the diamond offering to the raven queen, draping them over his loves bare body. Now he would sing, sing to break a cold goddesses heart. By the arcane rites she would hear, but only through his bardic skills might she care...</p><p></p><p>(I included the last, as people sometimes complain about bards being able to gain ressurection via their ritual casting. I have never seen a problem with it myself. Not that PCs in my games can ever ressurect)</p><p></p><p>If it is not obvious how encouragement, training and a dash of cinematic magic can bring a character back from the brink, then don't just say "i heal 20 hitpoints" do some roleplaying.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5775744, member: 98008"] To me it just seems like a fix in search of a problem. I just don't find deaths happening too often and I really like the dying mechanic as is, it leads to the party having to take rash maneuvers to avoid their friends dying. Or they can just wait that extra round and hope the dice are friendly. I see no problem with any warlord of bardic healing myself. It can become an issue if you try and make sweeping statements about how it works, but that is the RP equivalent of theory-crafting imo. What is important is how that heal works in the particular instance it is being used. I think that if a player can't come up a way to visualize a character having been beaten to the ground, unable to hop up, then being inspired and doing so, then they need some solid advice about roleplaying. Remember they are not coming up with some sweeping rule to apply to all instances. They are coming up with what happens [I]this[/I] time. Oddly it is roleplayers who have the most difficulty visualizing warlord heals, yet it seems to me that any degree of roleplaying can make them work well. Tactical gamers don't care either way. I actually prefer warlord healing, as in an RP group it leads to actual roleplaying, not just "my goddess heals your wounds, pow". Off the top of my head: - The rogue stops moaning and hops up off his knees. A grin comes across his face. He had been faking the injury, just as his leader had instructed him to. Now he seizes the advantage and turns on the otherwise occupied goblins. - Sheesh that last strike from the ogre would have hurt if Alric had not taught me that technique to roll with the blow in our last sparring session. - Lu'Tzu lays there unable to stop the bleeding. He knows he should be calm, but he is not like his master, he just can't maintain the battle-meditation. The soft sound of the wind pipe is enchanting, it stirs his memory...his master playing on the hill where he trained...watching the willows...(queue cutscene from any kungfu movie ever made) Lu'Tzu finds his calm, staunches his bleeding as he centers his breath like his master taught him. He is pain is now outside of his mind. - Havok grabs at his spilling guts and grows weak, he falls to his knees. A the grey blanket of death covers him, he hears the battlehorn of his people. Calling the warriors to battle. Warriors like him. The shadowfell beckons, its icy pull like the embrace of his homeland. Behind him duty calls even louder though. He will not pass into the halls of his ancestors having ignored the call of the Skald. As he focuses he can hear the saga being chanted now. The victories of his fathers before him, the rage at the enemies treachery. No, he will not die today, he could not stand before he father without at least a score of dead goblins under his foot. The rage overtakes him and he stands, charging back into battle. His intestines flailing about him. He will surely die later without a surgeon, but now, now he slays. - Elor sang to the body. Elisha had been dead for some time. He sang of her beauty and her lust for life. He wove years of arcane training into his song and every yearning of his heart. He sang of her red lips, and her lips remembered. They turned from blue to rose. He sang of her rose cheeks, that blushed only for him, they remembered his voice and they mimicked the glow of life for a moment. In time, the body resembled the love he had known, not the corpse that lay before him. Now came the difficult part. He arranged the diamond offering to the raven queen, draping them over his loves bare body. Now he would sing, sing to break a cold goddesses heart. By the arcane rites she would hear, but only through his bardic skills might she care... (I included the last, as people sometimes complain about bards being able to gain ressurection via their ritual casting. I have never seen a problem with it myself. Not that PCs in my games can ever ressurect) If it is not obvious how encouragement, training and a dash of cinematic magic can bring a character back from the brink, then don't just say "i heal 20 hitpoints" do some roleplaying. [/QUOTE]
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