Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
For those who don't like "shouting healthy" powers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5776174" data-attributes="member: 2011"><p>I just wish that damage were damage. I wish healing were healing that took real magic to accomplish, and not encouragement that every creature behind every bush can manage. I wish the game healing mechanics weren't a reiteration of mmorpg mechanics of how imaginary characters should be affected in an imaginary world all in the name of expediency and entitlement.</p><p></p><p>The characters are in this magical world where they are attacked by claws and teeth and weapons and lava, but aren't really damaged. The threats aren't real and nothing matters cause the tooth fairy of healing surges will come along and make everything all right.</p><p></p><p>Unless of course, we've had too many fights that day, or the player fails 3 death saving throws in which case, the laws of the universe change and we need to go to a different well and pull out a ritual (or a specialized PC ability) or even go create a new character. Course, that takes time and we can't have that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>I'd just prefer that the term damage in the game actually mean damage, the term healing in the game actually mean healing, and that not all PCs have these supernatural mystical magical abilities. It would be nice if there were a power source where a PC just swung a sword and didn't have the Wuxia stance du jour. Skill, not magic.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5776174, member: 2011"] I just wish that damage were damage. I wish healing were healing that took real magic to accomplish, and not encouragement that every creature behind every bush can manage. I wish the game healing mechanics weren't a reiteration of mmorpg mechanics of how imaginary characters should be affected in an imaginary world all in the name of expediency and entitlement. The characters are in this magical world where they are attacked by claws and teeth and weapons and lava, but aren't really damaged. The threats aren't real and nothing matters cause the tooth fairy of healing surges will come along and make everything all right. Unless of course, we've had too many fights that day, or the player fails 3 death saving throws in which case, the laws of the universe change and we need to go to a different well and pull out a ritual (or a specialized PC ability) or even go create a new character. Course, that takes time and we can't have that. ;) I'd just prefer that the term damage in the game actually mean damage, the term healing in the game actually mean healing, and that not all PCs have these supernatural mystical magical abilities. It would be nice if there were a power source where a PC just swung a sword and didn't have the Wuxia stance du jour. Skill, not magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
For those who don't like "shouting healthy" powers
Top