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For Those Who Love, Hate, or Love & Hate 4E: What Did 4E Do Right?
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<blockquote data-quote="Lanefan" data-source="post: 4805000" data-attributes="member: 29398"><p>Things I've noticed from reading (but not yet playing) 4e that have caught my old-schooler's eye:</p><p></p><p> - More movement and fluidity in combat. (but now finish the job by moving away from the strict turn-based system and allowing things like simultaneous actions, mid-round interactions, interrupts, and reactions; and you're there!)</p><p></p><p> - Bloodied. It's an attempt, at least, to distinguish between healthy and wounded in a mechanical sense. (SWSE's wound-vitality h.p. system is better, but this is at least a start)</p><p></p><p> - Less reliance on magic; though there's still work to do here. (a fine continuation for 5e would be to drop a lot of the basic armour and weapons and go a lot more into wondrous items that are only useful in the right situation; also make it that an item's function is not always somewhat obvious by what it is e.g. have it that <strong>not</strong> all magic footwear has an effect on movement)</p><p></p><p> - Simplification; though there's still a *lot* of work to do here.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4805000, member: 29398"] Things I've noticed from reading (but not yet playing) 4e that have caught my old-schooler's eye: - More movement and fluidity in combat. (but now finish the job by moving away from the strict turn-based system and allowing things like simultaneous actions, mid-round interactions, interrupts, and reactions; and you're there!) - Bloodied. It's an attempt, at least, to distinguish between healthy and wounded in a mechanical sense. (SWSE's wound-vitality h.p. system is better, but this is at least a start) - Less reliance on magic; though there's still work to do here. (a fine continuation for 5e would be to drop a lot of the basic armour and weapons and go a lot more into wondrous items that are only useful in the right situation; also make it that an item's function is not always somewhat obvious by what it is e.g. have it that [B]not[/B] all magic footwear has an effect on movement) - Simplification; though there's still a *lot* of work to do here. Lanefan [/QUOTE]
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For Those Who Love, Hate, or Love & Hate 4E: What Did 4E Do Right?
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