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For Those Who Love, Hate, or Love & Hate 4E: What Did 4E Do Right?
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<blockquote data-quote="Hereticus" data-source="post: 4810867" data-attributes="member: 83093"><p><span style="color: Silver">I just started a first level 3.5E character, the first in many years, and it really hit home how much more survivable my 4.0E character was at first level.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">The more I play 4.0E, the more it grows on me.</span></p><p></p><p></p><p></p><p><span style="color: Silver">Every system I played in that I enjoyed was heavily house-ruled... AD&D, 2.0E and 3.5E. There are a few things that I believe are broken, and need to be fixed or house-ruled.</span></p><p></p><p><strong><u>Magic Item Cost</u>:</strong> <span style="color: Silver">As you said, this is a disaster, and I have no idea how to fix it. The one thing I would do is tenth the cost of casting rituals.</span></p><p></p><p><strong><u>Magic Item Availability</u>:</strong> <span style="color: Silver">The "just add gold" approach to having any item you want is bad. As a DM I would drastically increase the time to cast the Enchant Item ritual, such as a day per level. This would justify the extra cost, and would make it more difficult to get anything you want instantly.</span></p><p></p><p><strong><u>More Utilities / More Rituals</u>:</strong> <span style="color: Silver">I would like to make most all Utility Spells castible as rituals, like Dispel Magic, Disguise, Dispel Magic, Arcane Gate, etc.</span></p></blockquote><p></p>
[QUOTE="Hereticus, post: 4810867, member: 83093"] [COLOR="Silver"]I just started a first level 3.5E character, the first in many years, and it really hit home how much more survivable my 4.0E character was at first level. The more I play 4.0E, the more it grows on me.[/COLOR] [COLOR="Silver"]Every system I played in that I enjoyed was heavily house-ruled... AD&D, 2.0E and 3.5E. There are a few things that I believe are broken, and need to be fixed or house-ruled.[/COLOR] [B][U]Magic Item Cost[/U]:[/B] [COLOR="Silver"]As you said, this is a disaster, and I have no idea how to fix it. The one thing I would do is tenth the cost of casting rituals.[/COLOR] [B][U]Magic Item Availability[/U]:[/B] [COLOR="Silver"]The "just add gold" approach to having any item you want is bad. As a DM I would drastically increase the time to cast the Enchant Item ritual, such as a day per level. This would justify the extra cost, and would make it more difficult to get anything you want instantly.[/COLOR] [B][U]More Utilities / More Rituals[/U]:[/B] [COLOR="Silver"]I would like to make most all Utility Spells castible as rituals, like Dispel Magic, Disguise, Dispel Magic, Arcane Gate, etc.[/COLOR] [/QUOTE]
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For Those Who Love, Hate, or Love & Hate 4E: What Did 4E Do Right?
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