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General Tabletop Discussion
*Dungeons & Dragons
For those with experience on OotA: Getting rid of travel rate (and tips on time management overall)
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<blockquote data-quote="muppetmuppet" data-source="post: 6788781" data-attributes="member: 6800767"><p>ahh right yes well with a druid you shd be able to ignore the survival stuff, my group have got round navigation currently by using stool as a compass and having had a member of the society of brilliance tell them the direction of bloopidoop. They are hoping Neverlight Grove is far enough away that its direction won't change relative to the fish city.</p><p>They managed to leave all the best navigators behind as they happened to be on work duty at escape time.</p><p>Buppido was navigating to start with but they quickly found he was useless and eldeth is now chief navigator using the the above compass to know roughly where they are trying to get.</p><p>We tend to play for a whole weekend at a time and I got lucky that I prepared exactly the right amount of things, should be reasonably easy to prepare ahead for a normal session.</p><p>My suggestion on that is to read up the 4 set encounters so you are ready to go with them if you need to slot them in if you run out of prepared material or the players suddenly find some weird way to circumvent the preparation.</p><p>Good luck hope it goes well and let us know what happens.</p></blockquote><p></p>
[QUOTE="muppetmuppet, post: 6788781, member: 6800767"] ahh right yes well with a druid you shd be able to ignore the survival stuff, my group have got round navigation currently by using stool as a compass and having had a member of the society of brilliance tell them the direction of bloopidoop. They are hoping Neverlight Grove is far enough away that its direction won't change relative to the fish city. They managed to leave all the best navigators behind as they happened to be on work duty at escape time. Buppido was navigating to start with but they quickly found he was useless and eldeth is now chief navigator using the the above compass to know roughly where they are trying to get. We tend to play for a whole weekend at a time and I got lucky that I prepared exactly the right amount of things, should be reasonably easy to prepare ahead for a normal session. My suggestion on that is to read up the 4 set encounters so you are ready to go with them if you need to slot them in if you run out of prepared material or the players suddenly find some weird way to circumvent the preparation. Good luck hope it goes well and let us know what happens. [/QUOTE]
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For those with experience on OotA: Getting rid of travel rate (and tips on time management overall)
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