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General Tabletop Discussion
*Pathfinder & Starfinder
For those with MM2 What do you think of Greater Wounding?
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<blockquote data-quote="Plane Sailing" data-source="post: 371338" data-attributes="member: 114"><p>Shouldn't that be 5+4+3+2+1 for 15 extra damage? The longer the fight goes on and the more you hit, the more it mounts up. A Greater wounding weapon under the same situation would do 10+8+6+4+2 = 30 points extra damage - and even if you didn't hit again it would do 10 more damage every round to the target until he takes time out to get healed (if he can) or attempts a healing check (oops! AoO! Start wounding all over again!). Wounding could really put a wizard off too, with concentration checks for all spell casting until healed.</p><p></p><p>Bottom line? I think Wounding is worth +2 and Greater Wounding is worth +4.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 371338, member: 114"] Shouldn't that be 5+4+3+2+1 for 15 extra damage? The longer the fight goes on and the more you hit, the more it mounts up. A Greater wounding weapon under the same situation would do 10+8+6+4+2 = 30 points extra damage - and even if you didn't hit again it would do 10 more damage every round to the target until he takes time out to get healed (if he can) or attempts a healing check (oops! AoO! Start wounding all over again!). Wounding could really put a wizard off too, with concentration checks for all spell casting until healed. Bottom line? I think Wounding is worth +2 and Greater Wounding is worth +4. Cheers [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
For those with MM2 What do you think of Greater Wounding?
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