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Force Bullets (custom item)
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<blockquote data-quote="Jeph" data-source="post: 417747" data-attributes="member: 6738"><p>Use activated, standard action to throw them.</p><p></p><p>Now THIS is how you'd construct a magic-missile GATLING GUN!</p><p></p><p>The weapon has a complex limited temporal stasis field inside of it, allowing it to cast a maximized empowered Time Stop every round (epic item, duh). This results in 7 standard actions being taken to expell 5 Force Bullets each rount, for a total of 35d4+35 definite hits per shot. That's (on average) 121-122 damage per round. Factor in Haste, and thats 243 damage per round, no save allowed or attack roll required!</p><p></p><p>I don't even WANT to figure the cost for a use-activated unlimited use 14th level spell item . . . sheesh, that's DEFINITELY epic.</p><p></p><p>Paladin: I do a cool thing I saw on the Sultans of Smack thread!</p><p></p><p>GM: The mage whips out a gatling gun and shoots the c**** out of you.</p></blockquote><p></p>
[QUOTE="Jeph, post: 417747, member: 6738"] Use activated, standard action to throw them. Now THIS is how you'd construct a magic-missile GATLING GUN! The weapon has a complex limited temporal stasis field inside of it, allowing it to cast a maximized empowered Time Stop every round (epic item, duh). This results in 7 standard actions being taken to expell 5 Force Bullets each rount, for a total of 35d4+35 definite hits per shot. That's (on average) 121-122 damage per round. Factor in Haste, and thats 243 damage per round, no save allowed or attack roll required! I don't even WANT to figure the cost for a use-activated unlimited use 14th level spell item . . . sheesh, that's DEFINITELY epic. Paladin: I do a cool thing I saw on the Sultans of Smack thread! GM: The mage whips out a gatling gun and shoots the c**** out of you. [/QUOTE]
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