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Force spells vs constructs & objects
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<blockquote data-quote="Diirk" data-source="post: 1490090" data-attributes="member: 14476"><p>I interpret this to mean that they ignore hardness... they deal damage just as if it was a creature.. creatures don't have hardness. You roll damage and apply it. Thats it.</p><p></p><p>I can see how it could be interpreted that hardness applies to acid/sonic, the prior was my interpretation of the passage. It is a little bit unclear, the "Hardness" section specifically says that you apply hardness to all damage an object takes.. this could be overridden by the "as if it was a creature" but its very vague. The acid/sonic section should probably say "ignoring any hardness."</p><p></p><p>A case could be made for either, but my own personal opinion (ignoring the FAQ) is that acid/sonic ignore hardness. Which makes sense in some situations but not others... if you put a lump of iron in some concentrated acid it will dissolve pretty quickly, but glass in acid is usually pretty happy.</p></blockquote><p></p>
[QUOTE="Diirk, post: 1490090, member: 14476"] I interpret this to mean that they ignore hardness... they deal damage just as if it was a creature.. creatures don't have hardness. You roll damage and apply it. Thats it. I can see how it could be interpreted that hardness applies to acid/sonic, the prior was my interpretation of the passage. It is a little bit unclear, the "Hardness" section specifically says that you apply hardness to all damage an object takes.. this could be overridden by the "as if it was a creature" but its very vague. The acid/sonic section should probably say "ignoring any hardness." A case could be made for either, but my own personal opinion (ignoring the FAQ) is that acid/sonic ignore hardness. Which makes sense in some situations but not others... if you put a lump of iron in some concentrated acid it will dissolve pretty quickly, but glass in acid is usually pretty happy. [/QUOTE]
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