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Forced March and Carry Capacity (random thoughts)
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<blockquote data-quote="Ruin Explorer" data-source="post: 8869899" data-attributes="member: 18"><p>I think this is the product of the seemingly very rushed design of the DM-side rules for 5E.</p><p></p><p>Yeah, it's inconsistent, but I think it's just a result of trying to throw something together.</p><p></p><p>Also, the reality is, most group don't use encumbrance in any serious or long-term way (more commonly it's checked in short-term exceptional circumstances like trying to move a big rock or drag a heavy body or something), so making any rules rely on encumbrance would be a bad idea.</p><p></p><p>Personally I'd say 5E's overland travel rules are generally a bit conservative and anti-heroic, especially for a game based on heroic fantasy fiction. They also lack any real verve in terms of taking quicker ways, and don't cover a ton of situations at all well. Like for example birds, even some very common and unimpressive ones, IRL, can travel dozens to hundreds of miles a day, without huge problems, and sometimes do (sometimes week after week). Yet we're supposed to believe a druid turned into a pigeon (which can travel 600-700 miles per day, and this is <em>incredibly</em> well-recorded for reasons you can probably understand) can only travel like, the same distance as other PCs. Pffft I say!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8869899, member: 18"] I think this is the product of the seemingly very rushed design of the DM-side rules for 5E. Yeah, it's inconsistent, but I think it's just a result of trying to throw something together. Also, the reality is, most group don't use encumbrance in any serious or long-term way (more commonly it's checked in short-term exceptional circumstances like trying to move a big rock or drag a heavy body or something), so making any rules rely on encumbrance would be a bad idea. Personally I'd say 5E's overland travel rules are generally a bit conservative and anti-heroic, especially for a game based on heroic fantasy fiction. They also lack any real verve in terms of taking quicker ways, and don't cover a ton of situations at all well. Like for example birds, even some very common and unimpressive ones, IRL, can travel dozens to hundreds of miles a day, without huge problems, and sometimes do (sometimes week after week). Yet we're supposed to believe a druid turned into a pigeon (which can travel 600-700 miles per day, and this is [I]incredibly[/I] well-recorded for reasons you can probably understand) can only travel like, the same distance as other PCs. Pffft I say! [/QUOTE]
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