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General Tabletop Discussion
*Dungeons & Dragons
Forced movement and obstacles
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<blockquote data-quote="Paraxis" data-source="post: 6512010" data-attributes="member: 13009"><p>The only forced movement rule I know of is that it can not cause an attack of opportunity.</p><p></p><p>Some house rule ideas.</p><p>Forced movement into a solid object causes 1d6 damage per 15' of distance pushed.</p><p>-The idea behind this is that it should probably be less than falling damage and I wouldn't want to deal with it on a regular basis so this takes it out of use with things like the warlock evocation and shield master feat.</p><p></p><p>Forced movement into a dangerous environment, like a lava stream or off a cliff allows for Dexterity save DC (distance pushed) if successful you fall prone in the last available space before the danger instead of finishing the forced movement.</p><p>-The idea from this is from 4e and not wanting people to easily get shoved to their deaths.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6512010, member: 13009"] The only forced movement rule I know of is that it can not cause an attack of opportunity. Some house rule ideas. Forced movement into a solid object causes 1d6 damage per 15' of distance pushed. -The idea behind this is that it should probably be less than falling damage and I wouldn't want to deal with it on a regular basis so this takes it out of use with things like the warlock evocation and shield master feat. Forced movement into a dangerous environment, like a lava stream or off a cliff allows for Dexterity save DC (distance pushed) if successful you fall prone in the last available space before the danger instead of finishing the forced movement. -The idea from this is from 4e and not wanting people to easily get shoved to their deaths. [/QUOTE]
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Forced movement and obstacles
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