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Forced Movement in 5e ?
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<blockquote data-quote="Harzel" data-source="post: 7251891" data-attributes="member: 6857506"><p>If you were going to allow a DEX save, that all seems reasonable. However, assuming your reference to consistency was responding to my post, I think you might have misunderstood my point. If the pushee is on the edge of a cliff and gets pushed 10 ft and makes a DEX save (under whatever system) that leaves it dangling from the cliff edge, then, somehow, the pushee has not only prevented downward movement, <em>it has also negated some of the horizontal movement</em>.</p><p></p><p>Since the edge of a precipice does not, all other things being equal, afford more purchase to apply force horizontally than flat ground does, then consistency, IMO, would demand that the same save be available to arrest the horizontal movement in the case where the action takes place on a flat plain. (Perhaps you intended that? It didn't really sound like it.)</p><p></p><p></p><p></p><p>Fascinating. I would have expected just the opposite, since I think of a cliff edge stopping lateral movement as cool and dramatic, but not realistic.</p><p></p><p></p><p></p><p>We definitely have different styles in that regard. In my games, as go the mooks, so go the PCs.</p></blockquote><p></p>
[QUOTE="Harzel, post: 7251891, member: 6857506"] If you were going to allow a DEX save, that all seems reasonable. However, assuming your reference to consistency was responding to my post, I think you might have misunderstood my point. If the pushee is on the edge of a cliff and gets pushed 10 ft and makes a DEX save (under whatever system) that leaves it dangling from the cliff edge, then, somehow, the pushee has not only prevented downward movement, [I]it has also negated some of the horizontal movement[/I]. Since the edge of a precipice does not, all other things being equal, afford more purchase to apply force horizontally than flat ground does, then consistency, IMO, would demand that the same save be available to arrest the horizontal movement in the case where the action takes place on a flat plain. (Perhaps you intended that? It didn't really sound like it.) Fascinating. I would have expected just the opposite, since I think of a cliff edge stopping lateral movement as cool and dramatic, but not realistic. We definitely have different styles in that regard. In my games, as go the mooks, so go the PCs. [/QUOTE]
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Forced Movement in 5e ?
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