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Community
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Forced Movement trhough one's ally's space
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<blockquote data-quote="Aegeri" data-source="post: 5292873" data-attributes="member: 78116"><p>This is purely daft and prone to all manner of abuse. For example, perhaps I declare myself an ally when the Wizard uses destructive salutation. No stun for me because now the power doesn't target me (as it is enemies only).</p><p></p><p>Targeting is not something you turn on and off at a whim during a combat. Powers target and are balanced around ally/enemy/creature. These are not put on powers simply for pure convenience, these terms actually mean important things mechanically and you can't just decide enemy/ally randomly to take advantage of your powers. For example, I can't declare myself an enemy of one of my allies to let him use sudden betrayal on me. Then decide I am his ally again so I won't be targeted by a enemy targeting burst he uses.</p><p></p><p>It's frankly utterly ridiculous and not at all what the rules support.</p><p></p><p></p><p></p><p>Ally and enemy is 100% clear. It really is. Powers in 4E target allies, yourself, enemies and creatures. This is again, 100% clear. It is also clear that you shouldn't be able to just randomly decide if you're an enemy or ally at a whim to avoid or gain benefits from effects. The Bag of Rats in the DMG makes this 100% clear and IMO, covers this exact situation perfectly.</p><p></p><p>Also it could be true that you could decide to turn on your party member who is defiling. But when you declare your enemies you don't get to suddenly decide you are allies around a second later when its convenient to you. On the other hand, you could be an enemy of the parties defiler but you can expect his "friendly" AoE bursts are not at all friendly to you anymore. You don't get to decide you hate his guts and want to actively kill him, until he drops destructive salutation on the battlefield and you just happen to be in it.</p><p></p><p>When you change alliance, it's not temporary IMO. You decide you're an enemy, that's it: You're an enemy and party effects that benefit allies aren't going to effect you anymore.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5292873, member: 78116"] This is purely daft and prone to all manner of abuse. For example, perhaps I declare myself an ally when the Wizard uses destructive salutation. No stun for me because now the power doesn't target me (as it is enemies only). Targeting is not something you turn on and off at a whim during a combat. Powers target and are balanced around ally/enemy/creature. These are not put on powers simply for pure convenience, these terms actually mean important things mechanically and you can't just decide enemy/ally randomly to take advantage of your powers. For example, I can't declare myself an enemy of one of my allies to let him use sudden betrayal on me. Then decide I am his ally again so I won't be targeted by a enemy targeting burst he uses. It's frankly utterly ridiculous and not at all what the rules support. Ally and enemy is 100% clear. It really is. Powers in 4E target allies, yourself, enemies and creatures. This is again, 100% clear. It is also clear that you shouldn't be able to just randomly decide if you're an enemy or ally at a whim to avoid or gain benefits from effects. The Bag of Rats in the DMG makes this 100% clear and IMO, covers this exact situation perfectly. Also it could be true that you could decide to turn on your party member who is defiling. But when you declare your enemies you don't get to suddenly decide you are allies around a second later when its convenient to you. On the other hand, you could be an enemy of the parties defiler but you can expect his "friendly" AoE bursts are not at all friendly to you anymore. You don't get to decide you hate his guts and want to actively kill him, until he drops destructive salutation on the battlefield and you just happen to be in it. When you change alliance, it's not temporary IMO. You decide you're an enemy, that's it: You're an enemy and party effects that benefit allies aren't going to effect you anymore. [/QUOTE]
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Forced Movement trhough one's ally's space
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