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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Forced Movement & verticals
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<blockquote data-quote="James McMurray" data-source="post: 4494740" data-attributes="member: 743"><p>I read it to mean that anything which would change your vertical level would give you a save. Sofor your examples I'd say:</p><p></p><p></p><p></p><p>He gets a save to avoid being pushed over the edge. If he goes in he follows the normal swimming rules to see if he can stay afloat or not.</p><p></p><p></p><p></p><p>No change to the hobgoblin example except that it doesn't worry about drowning.</p><p></p><p> </p><p></p><p>Same as the hobgoblin. Anything that forces you over a ledge gives a save, no matter what your size is.</p><p></p><p> </p><p></p><p>He can push it horizontally, but can't change its elevation. It flies so it doesn't have to worry about saving to not fall into the water.</p><p></p><p></p><p></p><p>All forced movement is restricted. Whether the wizard can target himself with something that targets enemies is up to the GM.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 4494740, member: 743"] I read it to mean that anything which would change your vertical level would give you a save. Sofor your examples I'd say: He gets a save to avoid being pushed over the edge. If he goes in he follows the normal swimming rules to see if he can stay afloat or not. No change to the hobgoblin example except that it doesn't worry about drowning. Same as the hobgoblin. Anything that forces you over a ledge gives a save, no matter what your size is. He can push it horizontally, but can't change its elevation. It flies so it doesn't have to worry about saving to not fall into the water. All forced movement is restricted. Whether the wizard can target himself with something that targets enemies is up to the GM. [/QUOTE]
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Community
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Forced Movement & verticals
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