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Forced Movement
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<blockquote data-quote="OhGodtheRats" data-source="post: 5120425" data-attributes="member: 71815"><p>I'm a bit rules dumb but I figured this was the right thread, recent Ally + Forced Movement debate aside.....Well, hopefully this is the right place.</p><p></p><p>A while back my DM started using a rule that you can't used forced movement to change the vertical position of an enemy. I think the rule was intended to stop people from using Slide powers to Slide enemies straight up in the air and then they fall, taking falling damage. Cheesy and I get that needed to be fixed. My issue: I can't find the rule errata/fix/clarification and I'd really like to argue against it in my game. Why?</p><p>Because as it's being used you can't push or pull enemies if they're on a staircase since each level is another vertical level. </p><p>Because a flying enemy hit by a "Pull 5 squares" attack can't be pulled into Melee range because, after all, it's flying on a high vertical level.</p><p>There's a bunch of other examples and...I guess I just want to know where I can find the rules as they're written and see if they're being used properly in our game. I have a great DM who's really into using corrected rules and, well, the recent batch of flying enemies and Drow hiding in Spiderholes in the ground being immune to all our forced movement stuff really got under my skin.</p><p>-Jared</p><p>"who really hopes he's asking in the right place"</p><p></p><p>Edit: On the Allies thing...we've always said that Allies can move through Allies spaces, but Enemies can't move Allies through Allies spaces. Then again, I kind of dig the alternate ruling that doesn't care so much. It'd mean my Forced Move builds could shuffle enemies around much more easily.</p></blockquote><p></p>
[QUOTE="OhGodtheRats, post: 5120425, member: 71815"] I'm a bit rules dumb but I figured this was the right thread, recent Ally + Forced Movement debate aside.....Well, hopefully this is the right place. A while back my DM started using a rule that you can't used forced movement to change the vertical position of an enemy. I think the rule was intended to stop people from using Slide powers to Slide enemies straight up in the air and then they fall, taking falling damage. Cheesy and I get that needed to be fixed. My issue: I can't find the rule errata/fix/clarification and I'd really like to argue against it in my game. Why? Because as it's being used you can't push or pull enemies if they're on a staircase since each level is another vertical level. Because a flying enemy hit by a "Pull 5 squares" attack can't be pulled into Melee range because, after all, it's flying on a high vertical level. There's a bunch of other examples and...I guess I just want to know where I can find the rules as they're written and see if they're being used properly in our game. I have a great DM who's really into using corrected rules and, well, the recent batch of flying enemies and Drow hiding in Spiderholes in the ground being immune to all our forced movement stuff really got under my skin. -Jared "who really hopes he's asking in the right place" Edit: On the Allies thing...we've always said that Allies can move through Allies spaces, but Enemies can't move Allies through Allies spaces. Then again, I kind of dig the alternate ruling that doesn't care so much. It'd mean my Forced Move builds could shuffle enemies around much more easily. [/QUOTE]
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