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Forcing Players to create GOOD characters...
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1188590" data-attributes="member: 4441"><p>The second game I ever DMed I forced people to have a good alignment. My reasons were thus:</p><p></p><p>1. Unlike the first group I DMed, these people were experienced gamers. Thus, they were able to take advantage of law or other situations of the game world more readily then newbies. Forcing a good alignment removed the blatent temptation of working the system.</p><p></p><p>2. We had a couple people that only played chaotic neutral, only so they didn't have to conform to anything they didn't want to. Everyone in the group was rather tired of that, so to mask keeping them in line I required the good alignment for all.</p><p></p><p>3. I am a fairly new DM. I didn't want to have to deal with the town watch and city guard having to arrest the players during what should have been a simple investigation (and might have turned into a bloodbath if I had given certain individuals free reign).</p><p></p><p>I'm slowly being able to deal with different types of characters (heck I'm DMing Arcana Unearthed, which is a lot more difficult in terms of morality), but for new DMs, having a slightly more predictable party is an asset.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1188590, member: 4441"] The second game I ever DMed I forced people to have a good alignment. My reasons were thus: 1. Unlike the first group I DMed, these people were experienced gamers. Thus, they were able to take advantage of law or other situations of the game world more readily then newbies. Forcing a good alignment removed the blatent temptation of working the system. 2. We had a couple people that only played chaotic neutral, only so they didn't have to conform to anything they didn't want to. Everyone in the group was rather tired of that, so to mask keeping them in line I required the good alignment for all. 3. I am a fairly new DM. I didn't want to have to deal with the town watch and city guard having to arrest the players during what should have been a simple investigation (and might have turned into a bloodbath if I had given certain individuals free reign). I'm slowly being able to deal with different types of characters (heck I'm DMing Arcana Unearthed, which is a lot more difficult in terms of morality), but for new DMs, having a slightly more predictable party is an asset. [/QUOTE]
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