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*TTRPGs General
Forcing Players to create GOOD characters...
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<blockquote data-quote="Squire James" data-source="post: 1188611" data-attributes="member: 548"><p>I don't regard alignment restrictions to be a sign of a bad DM. I've seen bad and good DM's alike do this sort of thing. This sort of requirement usually has one of two causes: (a) the DM is sick and tired of being the one who has to justify Lawful Neutral and Chaotic Good characters getting along (or not) in the same party, or (b) the Story demands that the characters be Good.</p><p></p><p>On one hand, the DM may be limiting the scope and fun of the story by placing alignment restrictions. On the other hand, you may be limiting your own scope and fun by insisting on playing the same kind of character every time.</p><p></p><p>This sort of situation is one of those times I would whip up a paladin and start roleplaying him in a somewhat irritating fashion. I don't mean smite Chaotic Good guys, just play him for mindless laughs when he's not doing what he's best at. Make a social faux-pas, then shrug and point at your astronomical Charisma score (noting that the character probably found a "better way to say that" than you could). I assure you, this can easily be as much fun as playing a brooding Neutral guy who knows how to do everything!</p><p></p><p>If the DM start making noise about "serious" characters, then pull out your Neutral guy who broods a lot and ask him who he'd rather you be playing. You'll either get him off your back or you'll get the guy you originally wanted to play.</p></blockquote><p></p>
[QUOTE="Squire James, post: 1188611, member: 548"] I don't regard alignment restrictions to be a sign of a bad DM. I've seen bad and good DM's alike do this sort of thing. This sort of requirement usually has one of two causes: (a) the DM is sick and tired of being the one who has to justify Lawful Neutral and Chaotic Good characters getting along (or not) in the same party, or (b) the Story demands that the characters be Good. On one hand, the DM may be limiting the scope and fun of the story by placing alignment restrictions. On the other hand, you may be limiting your own scope and fun by insisting on playing the same kind of character every time. This sort of situation is one of those times I would whip up a paladin and start roleplaying him in a somewhat irritating fashion. I don't mean smite Chaotic Good guys, just play him for mindless laughs when he's not doing what he's best at. Make a social faux-pas, then shrug and point at your astronomical Charisma score (noting that the character probably found a "better way to say that" than you could). I assure you, this can easily be as much fun as playing a brooding Neutral guy who knows how to do everything! If the DM start making noise about "serious" characters, then pull out your Neutral guy who broods a lot and ask him who he'd rather you be playing. You'll either get him off your back or you'll get the guy you originally wanted to play. [/QUOTE]
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