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<blockquote data-quote="Jack7" data-source="post: 4058546" data-attributes="member: 54707"><p>We use English for most game communications, but since our game milieu is set in the Byzantine empire, circa 800 AD we also use Latin and Greek, mainly for military communications or governmental communications and for codes.</p><p></p><p>Most of the written communications are in Greek, a very few in Latin.</p><p></p><p>Coded communications from the government or military are also in Greek or Latin and have to be decoded and then translated.</p><p></p><p>Occasionally they will encounter things written in Farsi or in some African language, Frankish, Syriac, etc. which they will need to translate for themselves, but these are usually very simple written communications or engravings, unless I want to confuse or mislead them purposely.</p><p></p><p>Once they discovered part of a manuscript which appeared to be a Syriac/Aramaic copy of part of a gospel text, but written underneath it in faint letters which had been overtraced and running obliquely to the script was a coded communications in Greek about a movement of Persian troops who were threatening to invade Egypt (similar to the <a href="http://www.archimedespalimpsest.org/" target="_blank">palimpsest of Archimedes</a>). It was fun watching them figure out what it was and then try to recover the coded communications from the part of the underlying text they could scan and read. </p><p></p><p>As for modern games my players often have to translate things they intercept which are in German, French, Arabic, etc. depending on scenario oir mission.</p></blockquote><p></p>
[QUOTE="Jack7, post: 4058546, member: 54707"] We use English for most game communications, but since our game milieu is set in the Byzantine empire, circa 800 AD we also use Latin and Greek, mainly for military communications or governmental communications and for codes. Most of the written communications are in Greek, a very few in Latin. Coded communications from the government or military are also in Greek or Latin and have to be decoded and then translated. Occasionally they will encounter things written in Farsi or in some African language, Frankish, Syriac, etc. which they will need to translate for themselves, but these are usually very simple written communications or engravings, unless I want to confuse or mislead them purposely. Once they discovered part of a manuscript which appeared to be a Syriac/Aramaic copy of part of a gospel text, but written underneath it in faint letters which had been overtraced and running obliquely to the script was a coded communications in Greek about a movement of Persian troops who were threatening to invade Egypt (similar to the [URL=http://www.archimedespalimpsest.org/]palimpsest of Archimedes[/URL]). It was fun watching them figure out what it was and then try to recover the coded communications from the part of the underlying text they could scan and read. As for modern games my players often have to translate things they intercept which are in German, French, Arabic, etc. depending on scenario oir mission. [/QUOTE]
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