Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Forest of Doom - IC Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 5630788" data-attributes="member: 463"><p>Turn 2</p><p></p><p>You bury Bigleg under a stone cairn in accordance with the customs of his ancestors, dividing the money 5 ways (30gp to each PC except Eric).</p><p>You eat dinner and rest overnight with watches.</p><p></p><p>Day 2</p><p></p><p>The night passes peacefully, next morning dawns bright and warm. You break fast, conceal the campsite and head west, in the direction of Yaztromo's Tower...</p><p></p><p>Your walk to Yaztromo's takes you a couple of hours.</p><p>As the Tower is set back on the edges of Darkwood</p><p>Forest some 150ft. from the path, it is actually quite</p><p>difficult to find.</p><p></p><p>Day 2, ca 9am</p><p></p><p>The Tower itself is most impressive. It stands over</p><p>60ft. tall and is made of white stone. Several windows</p><p>can be seen at higher levels (the lowest are 25ft.</p><p>from the ground) and stone steps lead up to the beautifully</p><p>ornate oaken front door.</p><p></p><p>Looking a little apprehensive, Lirael the Sorceress ascends the stone steps and raps the haft of her long spear on the ornate wooden door.</p><p></p><p>You wait anxiously at the door while slow footsteps</p><p>descend from the Tower above. A small wooden slot</p><p>in the door opens and two eyes appear. "well, who</p><p>are you?" demands a grumpy voice.</p><p></p><p>You introduce yourselves, and tell your story</p><p>about meeting Bigleg the dying dwarf, his quest to recover Gillibran's</p><p>Warhammer for the Dwarves of Stonebridge, and your plan</p><p>to fulfil the quest.</p><p></p><p>Yaztromo:</p><p>"Ah yes", says the old sorcerer.</p><p>"I had heard that the good Dwarves of Stonebridge had</p><p>lost their fabled Warhammer. Without it, King</p><p>Gillibran is unable to arouse his people, despite the</p><p>fact that the Hill Trolls threaten the City.</p><p><em>Rumour </em>has it that Gillibran's rival, the envious Dwarf King of</p><p>Mirewater, had sent a War Eagle to</p><p>Stonebridge to steal the Warhammer. This it managed</p><p>to do. However, on its return flight over</p><p>Darkwood Forest it was attacked by Death Hawks</p><p>and dropped the Warhammer into the forest. Two</p><p>Goblins found the Warhammer and, after a lot of</p><p>arguing about who should keep it, discovered that</p><p>the head unscrewed from the hilt. Each Goblin took</p><p>a piece of the Hammer and went his own separate</p><p>way. So I am afraid your problems have doubled. I</p><p>can tell you that the head is made of bronze and the</p><p>handle of polished ebony. Both pieces have the letter</p><p>G inscribed on them.</p><p>Your task is not an easy one. I wish you good luck."</p><p></p><p>Lirael:</p><p>"Perhaps you could assist us? We have Bigleg's gold, with which to</p><p>to buy some aids to defeat the monsters of Darkwood Forest and fulfil his mission."</p><p></p><p>She smiles coquettishly, fingers twining a lock of her long dark hair.</p><p></p><p>Yaztromo harrumphs.</p><p></p><p>"Well, if you are interested in buying some of my</p><p>stuff, you had better come up. I am Yaztromo". The</p><p>old man opens the door then turns and ascends the</p><p>spiral stone stairs that stand behind him. "Last one</p><p>in, shut the door behind you please", he calls back.</p><p>Yaztromo has a grey beard and wears tatty, plain white sorcerer's robes</p><p>with very little in the way of jewellery (two rings</p><p>adorn his middle and index fingers on his right hand).</p><p>The old man slowly climbs the stone steps that lead</p><p>to his study, stopping on more than one occasion to</p><p>get his breath back. Eventually you arrive at his</p><p>study, which is at the top of his Tower. </p><p>Shelves, cupboards and cabinets line the walls, all filled with</p><p>bottles, jars, weapons, armour and all manner of</p><p>strange artefacts. Yaztromo shuffles past the general</p><p>clutter and slumps in an old oak chair. He reaches</p><p>into his top pocket and produces a fragile pair of</p><p>gold-rimmed spectacles. Placing these on his nose he</p><p>picks up a piece of slate and chalk from the table next</p><p>to him and begins to write frantically. When he is</p><p>finished, he hands you the slate which reads:</p><p></p><p><strong><u>Potions</u></strong></p><p><em>Cure Light Wounds 30gp each</em></p><p><em>Hide from Animals 30gp each</em></p><p><em>Hide from Undead 30gp each</em></p><p><em>Magic Weapon (Oil) 30gp each</em></p><p><em>Pass without Trace 30gp each</em></p><p><em>Protection from Evil 30gp each</em></p><p><em>Sanctuary 30gp each</em></p><p><em>Shield of Faith 30gp each</em></p><p></p><p>GM: All are at Caster Level 1.</p><p></p><p>(tag PCs - feel free to interject earlier in the boxed text!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 5630788, member: 463"] Turn 2 You bury Bigleg under a stone cairn in accordance with the customs of his ancestors, dividing the money 5 ways (30gp to each PC except Eric). You eat dinner and rest overnight with watches. Day 2 The night passes peacefully, next morning dawns bright and warm. You break fast, conceal the campsite and head west, in the direction of Yaztromo's Tower... Your walk to Yaztromo's takes you a couple of hours. As the Tower is set back on the edges of Darkwood Forest some 150ft. from the path, it is actually quite difficult to find. Day 2, ca 9am The Tower itself is most impressive. It stands over 60ft. tall and is made of white stone. Several windows can be seen at higher levels (the lowest are 25ft. from the ground) and stone steps lead up to the beautifully ornate oaken front door. Looking a little apprehensive, Lirael the Sorceress ascends the stone steps and raps the haft of her long spear on the ornate wooden door. You wait anxiously at the door while slow footsteps descend from the Tower above. A small wooden slot in the door opens and two eyes appear. "well, who are you?" demands a grumpy voice. You introduce yourselves, and tell your story about meeting Bigleg the dying dwarf, his quest to recover Gillibran's Warhammer for the Dwarves of Stonebridge, and your plan to fulfil the quest. Yaztromo: "Ah yes", says the old sorcerer. "I had heard that the good Dwarves of Stonebridge had lost their fabled Warhammer. Without it, King Gillibran is unable to arouse his people, despite the fact that the Hill Trolls threaten the City. [I]Rumour [/I]has it that Gillibran's rival, the envious Dwarf King of Mirewater, had sent a War Eagle to Stonebridge to steal the Warhammer. This it managed to do. However, on its return flight over Darkwood Forest it was attacked by Death Hawks and dropped the Warhammer into the forest. Two Goblins found the Warhammer and, after a lot of arguing about who should keep it, discovered that the head unscrewed from the hilt. Each Goblin took a piece of the Hammer and went his own separate way. So I am afraid your problems have doubled. I can tell you that the head is made of bronze and the handle of polished ebony. Both pieces have the letter G inscribed on them. Your task is not an easy one. I wish you good luck." Lirael: "Perhaps you could assist us? We have Bigleg's gold, with which to to buy some aids to defeat the monsters of Darkwood Forest and fulfil his mission." She smiles coquettishly, fingers twining a lock of her long dark hair. Yaztromo harrumphs. "Well, if you are interested in buying some of my stuff, you had better come up. I am Yaztromo". The old man opens the door then turns and ascends the spiral stone stairs that stand behind him. "Last one in, shut the door behind you please", he calls back. Yaztromo has a grey beard and wears tatty, plain white sorcerer's robes with very little in the way of jewellery (two rings adorn his middle and index fingers on his right hand). The old man slowly climbs the stone steps that lead to his study, stopping on more than one occasion to get his breath back. Eventually you arrive at his study, which is at the top of his Tower. Shelves, cupboards and cabinets line the walls, all filled with bottles, jars, weapons, armour and all manner of strange artefacts. Yaztromo shuffles past the general clutter and slumps in an old oak chair. He reaches into his top pocket and produces a fragile pair of gold-rimmed spectacles. Placing these on his nose he picks up a piece of slate and chalk from the table next to him and begins to write frantically. When he is finished, he hands you the slate which reads: [B][U]Potions[/U][/B] [I]Cure Light Wounds 30gp each Hide from Animals 30gp each Hide from Undead 30gp each Magic Weapon (Oil) 30gp each Pass without Trace 30gp each Protection from Evil 30gp each Sanctuary 30gp each Shield of Faith 30gp each[/I] GM: All are at Caster Level 1. (tag PCs - feel free to interject earlier in the boxed text!) :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Forest of Doom - IC Thread
Top