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Forest of Doom - IC Thread
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<blockquote data-quote="S'mon" data-source="post: 5665189" data-attributes="member: 463"><p>GM: Nice roll <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Something in Keena's words, or perhaps her elven ancestry's link with nature, reaches the fear and pain-addled brain of the wild boar. It pauses a moment, then diverts course and runs east into the trees.</p><p></p><p>GM: Well done, CR 1 encounter = 50 XP without tons of combat rolls <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Party XP: 350/1000.</p><p></p><p>The sound of the hounds is growing fainter as they seem to be moving quickly away from you, and in a few moments is gone entirely.</p><p></p><p>You work your way around the edge of the clearing, alert for danger, and after 20 minutes (ca 3pm) re-enter the forest, continuing north.</p><p></p><p>3.30pm</p><p></p><p>Another mile or so north brings you to a 4-way crossroads, with tracks going north, east and west. Looking west you can see a faint smoke trail rising above the treetops, as from a chimney or campfire a few hundred yards westward. The trail to the east winds into dark woods. To the north the ground slopes downwards, and you can just make out a glimmer of what might be water. Listening, you can hear the faint sound of rushing, thunderous water to the north, as from a waterfall, still a good distance away.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5665189, member: 463"] GM: Nice roll :D Something in Keena's words, or perhaps her elven ancestry's link with nature, reaches the fear and pain-addled brain of the wild boar. It pauses a moment, then diverts course and runs east into the trees. GM: Well done, CR 1 encounter = 50 XP without tons of combat rolls :D Party XP: 350/1000. The sound of the hounds is growing fainter as they seem to be moving quickly away from you, and in a few moments is gone entirely. You work your way around the edge of the clearing, alert for danger, and after 20 minutes (ca 3pm) re-enter the forest, continuing north. 3.30pm Another mile or so north brings you to a 4-way crossroads, with tracks going north, east and west. Looking west you can see a faint smoke trail rising above the treetops, as from a chimney or campfire a few hundred yards westward. The trail to the east winds into dark woods. To the north the ground slopes downwards, and you can just make out a glimmer of what might be water. Listening, you can hear the faint sound of rushing, thunderous water to the north, as from a waterfall, still a good distance away. [/QUOTE]
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