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<blockquote data-quote="steeldragons" data-source="post: 5397312" data-attributes="member: 92511"><p>For the assassins/Rhone/Ralaster thing, the Brotherhood doesn't have to worship Rhone, just be named after/devoted to him...Rhone was an avatar/perfect example of the power and glory (and cruelty and evil) of Ralaster. The cult of assassins would still hold Ralaster as their patron deity...since he was Rhone's deity (or Rhone was favored by Ralaster or however you want to put it) so clerics would certainly be able to receive spells (from Ralaster).</p><p></p><p>For the military...um...well some of them have pretty obvious options...</p><p></p><p>Kingdom of the Wind: <strong>Zephyr Squadron</strong>- a company of her majesty's army (primarily archers/bowmen?) that uses magic and magic items, specifically to be able to fly and control air/the weather. Defeating even a few members of the Zephyrs is near-impossible if you cannot meet them in or get them out of the air.</p><p></p><p>Or, perhaps they are magically bestowed with their own wings?! Might be a good hook for a story. Helping an aspiring archer "get his wings." Helping a wrongfully accused Zephyr clear his/her name and get their wings back! Perhaps a party member gets inducted and receives wings of their own?</p><p></p><p>Land of the Griffons: <strong>The Gold Talons</strong>- an elite company of airborne cavalry. Griffon-riders, duh. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> These guys would be more traditional cavalry, though no reason they couldn't or wouldn't use ranged weapons, but would be more known for being the lance/spear, sword and shield wielding variety of mounted combatant.</p><p></p><p>The Double Suns:<strong> The Knights of Dawn</strong> or <strong>The Daystar Knights</strong>- paladinic order (yes, of actual paladins), under the command of the "congress", devoted to of Rojelster, "The Shining Shield" god of the sun, etc etc. and the country ABOVE/BEYOND any "party" ties or political concerns. It's about defending <em>the people </em>from evil...and defending the lords and politicians that create and uphold "the laws of the land"</p><p></p><p>Tensions have been known (sometimes often) to flare between the political leaders and the heads of the Knights of Dawn. This occurs when the former orders the paladins to undertake some politically motivated action that goes against their initial purpose (liiiike...? Accompanying the tax collectors to squalsh any trouble and/or arrest those that. Or go on "peacekeeping" missions -with the Double Sun military as a whole- to lands that do not request -nor require- their help.) </p><p></p><p>If, by any chance, the kingdom of Double Suns border upon the mystic barrier, that would be perfect! Makes sense an order devoted to the god of fighting the undead would be near the vampire lands. Also...would make sense if this kingdom was in the east (dawn? sun? east. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. But no reason it <em>has</em> to be.</p><p></p><p>The Rose Republic: <strong>Silverthorn Company</strong>- A special forces unit of a variety of individual weapon/combat specialists. All are highly trained in stealth and combat, probably mostly consisting of rangers and rogue/multiclasses. The company should include at least one mage/arcane caster, at least one rogue/lock & trap expert, and probably at least one "medic"/cleric.</p><p></p><p><em>All members</em> are also highly trained in various combat forms- all specialties/specialists! i.e. one exceptional archer, one spear fighter, someone who uses a giant battle axe, a two-weapon fighter, possibly a monk? Get creative and throw a nice group together. Figure...I dunno...20 members? </p><p></p><p>These guys are the elite of the elite and have a general bravado among them considering themselves to be "the best there is at what they do" in the entire Empire! (and recognized among the kingdoms of the empire that they just might be.) </p><p></p><p>Actually, I'm really liking some of these ideas. I think I'm going to use/add a few to my own world! lol. Ok. What's next...ah. </p><p></p><p>The Lands of the Spear: <strong>The Iron Shafts</strong>- called the "I.S." (the "Eye- Ess.")among the other military companies. They are a unit of spear fighters known for their ferocity and prowess in battle.</p><p></p><p>They are a close-knit company of honor and courage with "no man left behind" as well as "no enemy left standing" kind of mentality. They fight with spear and shield and carry a quiver of throwing spears/javelins for ranged attacks.</p><p></p><p>The members of the I.S. are used to help train the Imperial troops (specifically in combat with spears) who come to the Spearlands and several veterans/retired Iron Shafts find lucrative employment as combat tutors or military advisers among Imperialist well-to-do families.</p><p></p><p>Howzat?</p><p>--Steel Dragons</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5397312, member: 92511"] For the assassins/Rhone/Ralaster thing, the Brotherhood doesn't have to worship Rhone, just be named after/devoted to him...Rhone was an avatar/perfect example of the power and glory (and cruelty and evil) of Ralaster. The cult of assassins would still hold Ralaster as their patron deity...since he was Rhone's deity (or Rhone was favored by Ralaster or however you want to put it) so clerics would certainly be able to receive spells (from Ralaster). For the military...um...well some of them have pretty obvious options... Kingdom of the Wind: [B]Zephyr Squadron[/B]- a company of her majesty's army (primarily archers/bowmen?) that uses magic and magic items, specifically to be able to fly and control air/the weather. Defeating even a few members of the Zephyrs is near-impossible if you cannot meet them in or get them out of the air. Or, perhaps they are magically bestowed with their own wings?! Might be a good hook for a story. Helping an aspiring archer "get his wings." Helping a wrongfully accused Zephyr clear his/her name and get their wings back! Perhaps a party member gets inducted and receives wings of their own? Land of the Griffons: [B]The Gold Talons[/B]- an elite company of airborne cavalry. Griffon-riders, duh. :p These guys would be more traditional cavalry, though no reason they couldn't or wouldn't use ranged weapons, but would be more known for being the lance/spear, sword and shield wielding variety of mounted combatant. The Double Suns:[B] The Knights of Dawn[/B] or [B]The Daystar Knights[/B]- paladinic order (yes, of actual paladins), under the command of the "congress", devoted to of Rojelster, "The Shining Shield" god of the sun, etc etc. and the country ABOVE/BEYOND any "party" ties or political concerns. It's about defending [I]the people [/I]from evil...and defending the lords and politicians that create and uphold "the laws of the land" Tensions have been known (sometimes often) to flare between the political leaders and the heads of the Knights of Dawn. This occurs when the former orders the paladins to undertake some politically motivated action that goes against their initial purpose (liiiike...? Accompanying the tax collectors to squalsh any trouble and/or arrest those that. Or go on "peacekeeping" missions -with the Double Sun military as a whole- to lands that do not request -nor require- their help.) If, by any chance, the kingdom of Double Suns border upon the mystic barrier, that would be perfect! Makes sense an order devoted to the god of fighting the undead would be near the vampire lands. Also...would make sense if this kingdom was in the east (dawn? sun? east. :). But no reason it [I]has[/I] to be. The Rose Republic: [B]Silverthorn Company[/B]- A special forces unit of a variety of individual weapon/combat specialists. All are highly trained in stealth and combat, probably mostly consisting of rangers and rogue/multiclasses. The company should include at least one mage/arcane caster, at least one rogue/lock & trap expert, and probably at least one "medic"/cleric. [I]All members[/I] are also highly trained in various combat forms- all specialties/specialists! i.e. one exceptional archer, one spear fighter, someone who uses a giant battle axe, a two-weapon fighter, possibly a monk? Get creative and throw a nice group together. Figure...I dunno...20 members? These guys are the elite of the elite and have a general bravado among them considering themselves to be "the best there is at what they do" in the entire Empire! (and recognized among the kingdoms of the empire that they just might be.) Actually, I'm really liking some of these ideas. I think I'm going to use/add a few to my own world! lol. Ok. What's next...ah. The Lands of the Spear: [B]The Iron Shafts[/B]- called the "I.S." (the "Eye- Ess.")among the other military companies. They are a unit of spear fighters known for their ferocity and prowess in battle. They are a close-knit company of honor and courage with "no man left behind" as well as "no enemy left standing" kind of mentality. They fight with spear and shield and carry a quiver of throwing spears/javelins for ranged attacks. The members of the I.S. are used to help train the Imperial troops (specifically in combat with spears) who come to the Spearlands and several veterans/retired Iron Shafts find lucrative employment as combat tutors or military advisers among Imperialist well-to-do families. Howzat? --Steel Dragons [/QUOTE]
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