Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Forged in Magic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Messageboard Golem" data-source="post: 2009882" data-attributes="member: 18387"><p><strong>By Steven Creech, Exec. Chairman d20 Magazine Rack</strong> </p><p></p><p><strong>Sizing Up the Target</strong> </p><p>This review is for <em>Forged in Magic</em>, a 128-page collection of new magic items for the fantasy side of the d20 system. Published by Paradigm Concepts, creator of the Living Arcanis setting, this book retails for $19.99. With the exception of designated product identity that directly relates to the Arcanis setting, the majority of the material is classified as open game content. </p><p></p><p><strong>First Blood</strong> </p><p>The book is divided into sections similar to what you find in the DMG: rings, potions, rods and wands, wondrous items monster charms, weapons of war, armor, shields, miscellaneous weapons, swords, and artifacts. Each item comes with a detailed description along with caster level, prerequisites, and market value. In addition to the specific items, there are also forty-one new weapon qualities and seventeen new armor qualities. The last eighteen pages of the book detail new spells, feats, manufacturing materials, a new prestige class (Master-Smith), and two appendices that cater specifically to Arcanis.</p><p></p><p><strong>Critical Hits</strong> </p><p>The authors waste no time in pointing out one of the inherent problem areas of magic items in general; the lack of a names. All too often a player will refer to his character’s magic items in terms of their properties (ring of invisibility, +2 longsword, staff of passage, etc.) rather than giving a proper name to it (Grimtooth, the demon slayer). The lack of names means the players become less attached to their items and more prone to trade up without hesitation. Therefore, every specific item in this book has a name of sorts attached to it (for example, Wailing Stone of Lost Souls) in order to give it more uniqueness and a sense of importance. </p><p></p><p><strong>Critical Misses</strong> </p><p>There isn’t much really that I can complain about with this book. Most of the faults can be considered minor. There are several items that are tailored to be Arcanis specific, which does require some work to adapt them to other settings. The weapon disadvantage table would likely come across better as options for cursed weapons rather than magical weapons with flaws. Lastly, I felt that some entries lacked the detail and depth evident in others (which is a common occurrence when a large team of writers is involved) and is most likely due to differences in style. As I said, minor complaints really. </p><p></p><p><strong>Coup de Grace</strong> </p><p><em>Forged in Magic</em> is an ideal resource for those looking for more options than the DMG offers. There seems to be no real game balance issues with the entries and the non-generic naming of them goes a long way towards making them seem important and a part of history. While it is 90% a GM resource tool, players could benefit in coming up with suggestions for quests that their character may embark upon to gain items from this book. This is truly a book worth having in your library. </p><p></p><p><span style="color: green"><strong>To see the graded evaluation of this product, go to <em>Fast Tracks</em> at <a href="http://www.d20zines.com" target="_blank">www.d20zines.com.</a></strong></span></p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009882, member: 18387"] [b]By Steven Creech, Exec. Chairman d20 Magazine Rack[/b] [b]Sizing Up the Target[/b] This review is for [i]Forged in Magic[/i], a 128-page collection of new magic items for the fantasy side of the d20 system. Published by Paradigm Concepts, creator of the Living Arcanis setting, this book retails for $19.99. With the exception of designated product identity that directly relates to the Arcanis setting, the majority of the material is classified as open game content. [b]First Blood[/b] The book is divided into sections similar to what you find in the DMG: rings, potions, rods and wands, wondrous items monster charms, weapons of war, armor, shields, miscellaneous weapons, swords, and artifacts. Each item comes with a detailed description along with caster level, prerequisites, and market value. In addition to the specific items, there are also forty-one new weapon qualities and seventeen new armor qualities. The last eighteen pages of the book detail new spells, feats, manufacturing materials, a new prestige class (Master-Smith), and two appendices that cater specifically to Arcanis. [b]Critical Hits[/b] The authors waste no time in pointing out one of the inherent problem areas of magic items in general; the lack of a names. All too often a player will refer to his character’s magic items in terms of their properties (ring of invisibility, +2 longsword, staff of passage, etc.) rather than giving a proper name to it (Grimtooth, the demon slayer). The lack of names means the players become less attached to their items and more prone to trade up without hesitation. Therefore, every specific item in this book has a name of sorts attached to it (for example, Wailing Stone of Lost Souls) in order to give it more uniqueness and a sense of importance. [b]Critical Misses[/b] There isn’t much really that I can complain about with this book. Most of the faults can be considered minor. There are several items that are tailored to be Arcanis specific, which does require some work to adapt them to other settings. The weapon disadvantage table would likely come across better as options for cursed weapons rather than magical weapons with flaws. Lastly, I felt that some entries lacked the detail and depth evident in others (which is a common occurrence when a large team of writers is involved) and is most likely due to differences in style. As I said, minor complaints really. [b]Coup de Grace[/b] [i]Forged in Magic[/i] is an ideal resource for those looking for more options than the DMG offers. There seems to be no real game balance issues with the entries and the non-generic naming of them goes a long way towards making them seem important and a part of history. While it is 90% a GM resource tool, players could benefit in coming up with suggestions for quests that their character may embark upon to gain items from this book. This is truly a book worth having in your library. [color=green][b]To see the graded evaluation of this product, go to [i]Fast Tracks[/i] at [url=http://www.d20zines.com]www.d20zines.com.[/url][/b][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forged in Magic
Top