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ForgedAnvil D&D 5E Character Generator
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<blockquote data-quote="Tembergon" data-source="post: 6678702" data-attributes="member: 6799661"><p>First I want to say what a wonderful job you have done with putting this together and keeping it up-to-date with bug fixes and new content. I just wanted to point out a couple of things that I found while playing around with the latest version (1.54). </p><p>1. On the Start tab in section 11. Attacks - When you select any of the spell attacks and try to change the damage field with an override, it continues to display the default value (see spell).</p><p>2. In the Detail Section - For a Sorcerer with Draconic Bloodline - It is showing the Hit Point increase 1/level higher than it should but is calculating correctly in the HP section.</p><p> EX. At level 1 it is saying Hit point maximum increases by 2 when it should be 1, at level 2 it is saying 4 when it should be 2, etc.</p><p>3. This is more of a request - In the section 8. Coinage - Instead of having a Total column change the name to Stored or the like. This way when the character uses some coins on his/her character they only need to update 1 column and not both.</p><p>Again these are minor things and as a whole this sheet is an invaluable tool for me and many others. Keep up the good work and 'Forge' on.</p></blockquote><p></p>
[QUOTE="Tembergon, post: 6678702, member: 6799661"] First I want to say what a wonderful job you have done with putting this together and keeping it up-to-date with bug fixes and new content. I just wanted to point out a couple of things that I found while playing around with the latest version (1.54). 1. On the Start tab in section 11. Attacks - When you select any of the spell attacks and try to change the damage field with an override, it continues to display the default value (see spell). 2. In the Detail Section - For a Sorcerer with Draconic Bloodline - It is showing the Hit Point increase 1/level higher than it should but is calculating correctly in the HP section. EX. At level 1 it is saying Hit point maximum increases by 2 when it should be 1, at level 2 it is saying 4 when it should be 2, etc. 3. This is more of a request - In the section 8. Coinage - Instead of having a Total column change the name to Stored or the like. This way when the character uses some coins on his/her character they only need to update 1 column and not both. Again these are minor things and as a whole this sheet is an invaluable tool for me and many others. Keep up the good work and 'Forge' on. [/QUOTE]
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