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<blockquote data-quote="Alyksandrei" data-source="post: 6886911" data-attributes="member: 6798555"><p>Despite the (possibly) harsh-sounding criticisms below, I do think you've done a good job with this, and appreciate that it took you a significant amount of time and effort to get here. It looks good and should be very useful to players who have similar issues with FA's original layout. That said, I do take exception to a couple of your statements, which I read as being something you believe is universally applicable to all players, play styles, and characters:</p><p></p><p></p><p></p><p>Not all players are familiar with the rules, or are willing to read the rulebook and memorize possible actions for each of several dozen characters that they play. It's significantly faster for these players to have each character's possible actions printed on their character sheet than to look in the rulebooks every time they need to decide what action to take. Have you tried playing in six different groups running four different editions of the same game at the same time? I have, and it's nearly impossible for these players to remember everything specific to the table of the day without numerous rules lookups. If you don't need such reminders, you're welcome to rearrange your character sheets to exclude such information. Declaring that it's the player's problem if they can't remember such things and insisting that excluding that information is universally better is just [insert appropriate nasty-connotation word]. I personally appreciate having commonly-used actions summarized on my character sheet.</p><p></p><p></p><p></p><p>I've played and seen played characters that have more than 6 sets of attack calculations - I moved from lines on a character sheet to separate index cards for my attack calculations because I have about 10 sets of calculations I frequently use, and I've got a monk at one of my tables with a similar number of attack calculations. Several spellcasters in my groups also have this issue - for each commonly-used spell that has an attack roll, they have a separate line on their character sheet or notes with the modifiers pre-calculated. So it may work better for you to reduce the number of lines in the "Attacks" area, but others, even spellcasters, need more than FA's 6 attack lines. It's all a matter of preference and play style.</p></blockquote><p></p>
[QUOTE="Alyksandrei, post: 6886911, member: 6798555"] Despite the (possibly) harsh-sounding criticisms below, I do think you've done a good job with this, and appreciate that it took you a significant amount of time and effort to get here. It looks good and should be very useful to players who have similar issues with FA's original layout. That said, I do take exception to a couple of your statements, which I read as being something you believe is universally applicable to all players, play styles, and characters: Not all players are familiar with the rules, or are willing to read the rulebook and memorize possible actions for each of several dozen characters that they play. It's significantly faster for these players to have each character's possible actions printed on their character sheet than to look in the rulebooks every time they need to decide what action to take. Have you tried playing in six different groups running four different editions of the same game at the same time? I have, and it's nearly impossible for these players to remember everything specific to the table of the day without numerous rules lookups. If you don't need such reminders, you're welcome to rearrange your character sheets to exclude such information. Declaring that it's the player's problem if they can't remember such things and insisting that excluding that information is universally better is just [insert appropriate nasty-connotation word]. I personally appreciate having commonly-used actions summarized on my character sheet. I've played and seen played characters that have more than 6 sets of attack calculations - I moved from lines on a character sheet to separate index cards for my attack calculations because I have about 10 sets of calculations I frequently use, and I've got a monk at one of my tables with a similar number of attack calculations. Several spellcasters in my groups also have this issue - for each commonly-used spell that has an attack roll, they have a separate line on their character sheet or notes with the modifiers pre-calculated. So it may work better for you to reduce the number of lines in the "Attacks" area, but others, even spellcasters, need more than FA's 6 attack lines. It's all a matter of preference and play style. [/QUOTE]
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