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<blockquote data-quote="brooksgbanks" data-source="post: 7260192" data-attributes="member: 25693"><p>If that were true (trade-offs for multi-classing), then it would force you to do this regardless of whether or not the 2nd/3rd/Nth class you took was a spell-casting class. A 3rd Level Ranger PC shouldn't be less of a spell-caster than a 3rd level Ranger/ 1st Level Paladin, since a 3rd level Ranger PC isn't less of a spell-caster than a 3rd Level Ranger/ 1st Level Fighter.</p><p></p><p>Here's an example straight from the book:</p><p>Ranger 2 gets 2 spell slots of 1st Level. Easy Peasy.</p><p>Ranger 2 / Thief 1 (Note you can't have taken Arcane Trickster yet, since that's at 3rd level) gets 2 Spell slots of 1st Level. Easy Peasy.</p><p>Ranger 3 gets 3 spell slots of 1st Level. Easy Peasy.</p><p>Ranger 3/ Thief 1 (Note you can't have taken Arcane Trickster yet, since that's at 3rd level) gets 3 Spell slots of 1st Level. Easy Peasy.</p><p>Ranger 3/ Paladin 1 (Note, the "rules" say round down, so .5 paladin counts as 0 and 1.5 ranger counts as 1) gets 2 Spell slots of 1st Level. </p><p></p><p>So, if you multi-class to Thief/Fighter/Monk (and don't get to 3rd level or choose not to take the Archetype that offers spell-casting), you maintain standard Ranger progression, but if you choose Paladin, you actually lose spells every time you take an odd level of either.</p><p></p><p>This does not happen if you start as a straight spellcaster class and then multi-class to Ranger or Paladin, but will happen again if you multi-class to both Ranger and Paladin at odd levels of each.</p><p></p><p>What I believe the text was intended to state (and what could actually be interpreted from the verbiage as written) is that you take half of your (Paladin + Ranger) levels round down and a third of your (Figher-EldritchKnight + Thief-ArcaneTrickster) levels round down. That would achieve the result of never having you actually lose any spell slots you had already achieved while not allowing you to become overly powerful vs. base class only by giving you more spell slots than a full caster of your same level.</p><p></p><p>If you were to take RoundDown(.5*(Paladin + Ranger)), then Ranger 3/ Paladin 1 would still have 3 spell slots of 1st Level (which is exactly what you would have as Ranger 3/ Fighter 1, or just Ranger 3, or Ranger 2/ Paladin 2 which is what happens currently under the character sheet).</p></blockquote><p></p>
[QUOTE="brooksgbanks, post: 7260192, member: 25693"] If that were true (trade-offs for multi-classing), then it would force you to do this regardless of whether or not the 2nd/3rd/Nth class you took was a spell-casting class. A 3rd Level Ranger PC shouldn't be less of a spell-caster than a 3rd level Ranger/ 1st Level Paladin, since a 3rd level Ranger PC isn't less of a spell-caster than a 3rd Level Ranger/ 1st Level Fighter. Here's an example straight from the book: Ranger 2 gets 2 spell slots of 1st Level. Easy Peasy. Ranger 2 / Thief 1 (Note you can't have taken Arcane Trickster yet, since that's at 3rd level) gets 2 Spell slots of 1st Level. Easy Peasy. Ranger 3 gets 3 spell slots of 1st Level. Easy Peasy. Ranger 3/ Thief 1 (Note you can't have taken Arcane Trickster yet, since that's at 3rd level) gets 3 Spell slots of 1st Level. Easy Peasy. Ranger 3/ Paladin 1 (Note, the "rules" say round down, so .5 paladin counts as 0 and 1.5 ranger counts as 1) gets 2 Spell slots of 1st Level. So, if you multi-class to Thief/Fighter/Monk (and don't get to 3rd level or choose not to take the Archetype that offers spell-casting), you maintain standard Ranger progression, but if you choose Paladin, you actually lose spells every time you take an odd level of either. This does not happen if you start as a straight spellcaster class and then multi-class to Ranger or Paladin, but will happen again if you multi-class to both Ranger and Paladin at odd levels of each. What I believe the text was intended to state (and what could actually be interpreted from the verbiage as written) is that you take half of your (Paladin + Ranger) levels round down and a third of your (Figher-EldritchKnight + Thief-ArcaneTrickster) levels round down. That would achieve the result of never having you actually lose any spell slots you had already achieved while not allowing you to become overly powerful vs. base class only by giving you more spell slots than a full caster of your same level. If you were to take RoundDown(.5*(Paladin + Ranger)), then Ranger 3/ Paladin 1 would still have 3 spell slots of 1st Level (which is exactly what you would have as Ranger 3/ Fighter 1, or just Ranger 3, or Ranger 2/ Paladin 2 which is what happens currently under the character sheet). [/QUOTE]
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