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ForgedAnvil D&D 5E Character Generator
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<blockquote data-quote="AnotherCrappyDM" data-source="post: 7473378" data-attributes="member: 6807484"><p>I am away from resources at the moment so I can't look at the CG or the monster manual. If the CG gives the same attack modifier as the MM then it is correct.</p><p></p><p>Edit: I see that the Stat block is +5. I'll check the CG when I'm back at a PC and dig into a solution.</p><p>Sorry... I don't play Druids and none of my players have played one beyond level 3 or so.</p><p></p><p>Edit 2: Fixed for Beta 7. Switching the example to Giant Badger. Its stat block is +3. A Moon Druid 3 now matches the stat block. A Beastmaster Ranger 3 will have a +5. The differentiation here is where the problem was originating.</p></blockquote><p></p>
[QUOTE="AnotherCrappyDM, post: 7473378, member: 6807484"] I am away from resources at the moment so I can't look at the CG or the monster manual. If the CG gives the same attack modifier as the MM then it is correct. Edit: I see that the Stat block is +5. I'll check the CG when I'm back at a PC and dig into a solution. Sorry... I don't play Druids and none of my players have played one beyond level 3 or so. Edit 2: Fixed for Beta 7. Switching the example to Giant Badger. Its stat block is +3. A Moon Druid 3 now matches the stat block. A Beastmaster Ranger 3 will have a +5. The differentiation here is where the problem was originating. [/QUOTE]
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