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<blockquote data-quote="Conandar" data-source="post: 7586228" data-attributes="member: 6747684"><p>I have redone my take on the UA Warforged race, making them what I consider to be a bit cleaner, including "excel kung fu" formulas for the armor. I believe it is good for multiclassing, but have not tested it so there may well fail there. I am not an excel expert like FA (and others here), so I apologize if the formulas look clunky to you.</p><p></p><p>[CODE]Custom Page</p><p>Race 1</p><p>Name: Warforged (Envoy)</p><p>Size: Medium</p><p>Speed: 30 ft</p><p> Fly:</p><p> Swim:</p><p> Climb:</p><p>Vision:</p><p>Skills: 1 One skill of your choice</p><p>Tools: 1 One tool of your choice</p><p>Languages: 2 common, One language of your choice</p><p>Height: 4' 10" 2d10</p><p>Weight:</p><p> Powerful Build:</p><p>Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age.</p><p>Ability Score Adjustments</p><p> STR DEX CON INT WIS CHA</p><p>Fixed +1</p><p>Additional +2 * * * * * *</p><p>Trait Description</p><p>1: Warforged Resilience</p><p>2: Sentry's Rest</p><p>3: Integrated Protection</p><p>4: Specialized Design</p><p>5: Integrated Tool</p><p>6:</p><p>Armor Class</p><p> Base</p><p> Bonus</p><p>Weapon Proficiency Armor Proficiency Damage Resistance</p><p> 1 1 1 poison</p><p> 2 2 2</p><p> 3 3 3</p><p> 4 4 4</p><p>Spells</p><p> 1</p><p> 2</p><p> 3</p><p> 4</p><p></p><p>Race 2</p><p>Name: Warforged (Skirmisher)</p><p>Speed: 35 ft</p><p> Fly:</p><p> Swim:</p><p> Climb:</p><p>Vision:</p><p>Skills:</p><p>Tools:</p><p>Languages: 1 Common</p><p>Height: 4' 10" 2d10</p><p>Weight:</p><p> Powerful Build:</p><p>Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age.</p><p>Ability Score Adjustments</p><p> STR DEX CON INT WIS CHA</p><p>Fixed +2 +1</p><p>Additional</p><p>Trait Description</p><p>1: Warforged Resilience</p><p>2: Sentry's Rest</p><p>3: Integrated Protection</p><p>4: Swift</p><p>5: Light Step</p><p>6:</p><p>Armor Class</p><p> Base</p><p> Bonus</p><p>Weapon Proficiency Armor Proficiency Damage Resistance</p><p> 1 1 1 poison</p><p> 2 2 2</p><p> 3 3 3</p><p> 4 4 4</p><p>Spells</p><p> 1</p><p> 2</p><p> 3</p><p> 4</p><p></p><p>Race 3</p><p>Name: Warforged (Juggernaut)</p><p>Speed: 30 ft</p><p> Fly:</p><p> Swim:</p><p> Climb:</p><p>Vision:</p><p>Skills:</p><p>Tools:</p><p>Languages: 1 Common</p><p>Height: 4' 10" 2d10</p><p>Weight: 400 lb 1d4</p><p> Powerful Build *</p><p>Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age.</p><p>Ability Score Adjustments</p><p> STR DEX CON INT WIS CHA</p><p>Fixed +2 +1</p><p>Additional</p><p>Trait Description</p><p>1: Warforged Resilience</p><p>2: Sentry's Rest</p><p>3: Integrated Protection</p><p>4: Iron Fist</p><p>5: Powerful Build</p><p>6:</p><p>Armor Class</p><p> Base</p><p> Bonus</p><p>Weapon Proficiency Armor Proficiency Damage Resistance</p><p> 1 1 1 poison</p><p> 2 2 2</p><p> 3 3 3</p><p> 4 4 4</p><p>Spells</p><p> 1</p><p> 2</p><p> 3</p><p> 4</p><p></p><p>Start Page</p><p>Additional Ability Features</p><p>1 immune to disease </p><p>2 no (eat/drink/breathe) </p><p>3 no sleep; no exhaustion due to lack of sleep </p><p>4 adv on poison saves</p><p></p><p>10 Armor & Shield</p><p>Overrides</p><p>Name: =IF(ArmorGroup="heavy","heavy plating",IF(ArmorGroup="medium","composite plating",IF(ArmorGroup="light","darkwood core",IF(ArmorGroup="force","Mage Armor","darkwood core"))))</p><p>Armor Class: =IF(ArmorGroup="heavy",16+ProfBonus,IF(ArmorGroup="medium",13+ProfBonus,IF(ArmorGroup="light",11+ProfBonus,IF(AND(ArmorGroup="none",BarbarianLevel>0,MonkLevel>0),10+MAX(CONMod,WISMod),IF(AND(ArmorGroup="none",BarbarianLevel>0),10+CONMod,IF(AND(ArmorGroup="none",MonkLevel>0),10+WISMod,IF(ArmorGroup="force",13,11)))))))</p><p>Stealth: =IF(ArmorGroup="heavy","disadvantage","-")</p><p>Weight: 0 lb</p><p>Properties: =IF(ArmorProf="proficient","proficient","")&IF(ArmorGroup="force",", spell (8 hr)","")</p><p>[/CODE]</p><p>For the armor to work, I select an armor type in the same group.</p><p>None: I use None for no armor/unarmored defense (duh!), which will be overriden as Darkwood Core (no proficiency bonus).</p><p>Light: I use Leather armor, which will be overridden as Darkwood Core</p><p>Medium: I use Hide armor, which will be overriden as Composite Plating</p><p>Heavy: I use Chainmail armor, which will be overriden as Heavy Plating</p><p>Force: Mage Armor</p><p></p><p>Note 1: For the Trait Descriptions, for my personal use I have the complete entry included from the UA article, but decided to save space here and only include the header.</p><p>Note 2: For the Envoy and Skirmisher sub-races, unlike the Juggernaunt sub-race, I could not find any information regarding weight so left it blank.</p><p></p><p>For the Envoy's integrated tool feature I have not found a way to show the double proficiency bonus, except for Thieves Tools (they <em>are</em> a tool, after all!). For those I select them as the 5th entry under the Rogue's Expertise selection. Yes, they will probably be grey (unless you are a class that has that feature), but it should still work.</p><p></p><p><em>update: 4/11/2019 Reason: update armor overrides to handle Unarmored Defense (Barbarian and Monk) and Mage Armor. Like the base generator, if a characater has the Unarmored Defense feature from more than one source the highest AC will be used (not necessarily the first class to gain that feature).</em></p><p><em></em></p><p><em>update: 11/23/2019 Reason: just a note to say that now that the new Ebberon book is out with the official take on the Warforged race, this post is outdated. Get the book, it's cool.</em></p></blockquote><p></p>
[QUOTE="Conandar, post: 7586228, member: 6747684"] I have redone my take on the UA Warforged race, making them what I consider to be a bit cleaner, including "excel kung fu" formulas for the armor. I believe it is good for multiclassing, but have not tested it so there may well fail there. I am not an excel expert like FA (and others here), so I apologize if the formulas look clunky to you. [CODE]Custom Page Race 1 Name: Warforged (Envoy) Size: Medium Speed: 30 ft Fly: Swim: Climb: Vision: Skills: 1 One skill of your choice Tools: 1 One tool of your choice Languages: 2 common, One language of your choice Height: 4' 10" 2d10 Weight: Powerful Build: Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. Ability Score Adjustments STR DEX CON INT WIS CHA Fixed +1 Additional +2 * * * * * * Trait Description 1: Warforged Resilience 2: Sentry's Rest 3: Integrated Protection 4: Specialized Design 5: Integrated Tool 6: Armor Class Base Bonus Weapon Proficiency Armor Proficiency Damage Resistance 1 1 1 poison 2 2 2 3 3 3 4 4 4 Spells 1 2 3 4 Race 2 Name: Warforged (Skirmisher) Speed: 35 ft Fly: Swim: Climb: Vision: Skills: Tools: Languages: 1 Common Height: 4' 10" 2d10 Weight: Powerful Build: Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. Ability Score Adjustments STR DEX CON INT WIS CHA Fixed +2 +1 Additional Trait Description 1: Warforged Resilience 2: Sentry's Rest 3: Integrated Protection 4: Swift 5: Light Step 6: Armor Class Base Bonus Weapon Proficiency Armor Proficiency Damage Resistance 1 1 1 poison 2 2 2 3 3 3 4 4 4 Spells 1 2 3 4 Race 3 Name: Warforged (Juggernaut) Speed: 30 ft Fly: Swim: Climb: Vision: Skills: Tools: Languages: 1 Common Height: 4' 10" 2d10 Weight: 400 lb 1d4 Powerful Build * Age: A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. Ability Score Adjustments STR DEX CON INT WIS CHA Fixed +2 +1 Additional Trait Description 1: Warforged Resilience 2: Sentry's Rest 3: Integrated Protection 4: Iron Fist 5: Powerful Build 6: Armor Class Base Bonus Weapon Proficiency Armor Proficiency Damage Resistance 1 1 1 poison 2 2 2 3 3 3 4 4 4 Spells 1 2 3 4 Start Page Additional Ability Features 1 immune to disease 2 no (eat/drink/breathe) 3 no sleep; no exhaustion due to lack of sleep 4 adv on poison saves 10 Armor & Shield Overrides Name: =IF(ArmorGroup="heavy","heavy plating",IF(ArmorGroup="medium","composite plating",IF(ArmorGroup="light","darkwood core",IF(ArmorGroup="force","Mage Armor","darkwood core")))) Armor Class: =IF(ArmorGroup="heavy",16+ProfBonus,IF(ArmorGroup="medium",13+ProfBonus,IF(ArmorGroup="light",11+ProfBonus,IF(AND(ArmorGroup="none",BarbarianLevel>0,MonkLevel>0),10+MAX(CONMod,WISMod),IF(AND(ArmorGroup="none",BarbarianLevel>0),10+CONMod,IF(AND(ArmorGroup="none",MonkLevel>0),10+WISMod,IF(ArmorGroup="force",13,11))))))) Stealth: =IF(ArmorGroup="heavy","disadvantage","-") Weight: 0 lb Properties: =IF(ArmorProf="proficient","proficient","")&IF(ArmorGroup="force",", spell (8 hr)","") [/CODE] For the armor to work, I select an armor type in the same group. None: I use None for no armor/unarmored defense (duh!), which will be overriden as Darkwood Core (no proficiency bonus). Light: I use Leather armor, which will be overridden as Darkwood Core Medium: I use Hide armor, which will be overriden as Composite Plating Heavy: I use Chainmail armor, which will be overriden as Heavy Plating Force: Mage Armor Note 1: For the Trait Descriptions, for my personal use I have the complete entry included from the UA article, but decided to save space here and only include the header. Note 2: For the Envoy and Skirmisher sub-races, unlike the Juggernaunt sub-race, I could not find any information regarding weight so left it blank. For the Envoy's integrated tool feature I have not found a way to show the double proficiency bonus, except for Thieves Tools (they [I]are[/I] a tool, after all!). For those I select them as the 5th entry under the Rogue's Expertise selection. Yes, they will probably be grey (unless you are a class that has that feature), but it should still work. [I]update: 4/11/2019 Reason: update armor overrides to handle Unarmored Defense (Barbarian and Monk) and Mage Armor. Like the base generator, if a characater has the Unarmored Defense feature from more than one source the highest AC will be used (not necessarily the first class to gain that feature). update: 11/23/2019 Reason: just a note to say that now that the new Ebberon book is out with the official take on the Warforged race, this post is outdated. Get the book, it's cool.[/I] [/QUOTE]
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