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Forget about the treasure and pricing system of 5E!
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<blockquote data-quote="clearstream" data-source="post: 7257117" data-attributes="member: 71699"><p>Hi, nice work on Sane Magic Item Prices. They seem a bit too low for me, but overall going in the right direction.</p><p></p><p>What I'm doing about gold piece income in my OOTA campaign is this: instead of a roughly 10x increase in the gold per hoard per tier, I'm making it 5x. For example, tier 1 hoards are worth about 375 gp. Instead of the RAW 4000gp or so for tier 2, I make it nearer 2000. It is that increase by an order of magnitude at each tier that seems to me to make gold earned crazy. This is (roughly) what it looks like</p><p></p><p>[ATTACH]90049[/ATTACH][ATTACH]90050[/ATTACH]</p><p></p><p>Left hand is increase by 10 (per RAW), right hand is increase by 5.</p><p></p><p>You can still generate parcels using the DMG tables: just reduce the value of fungible loot. <strong>Halve</strong> the value of tier 2 hoards, <strong>quarter</strong> the value of tier 3 hoards, and take <strong>one-eighth</strong> the value of tier 4 hoards.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7257117, member: 71699"] Hi, nice work on Sane Magic Item Prices. They seem a bit too low for me, but overall going in the right direction. What I'm doing about gold piece income in my OOTA campaign is this: instead of a roughly 10x increase in the gold per hoard per tier, I'm making it 5x. For example, tier 1 hoards are worth about 375 gp. Instead of the RAW 4000gp or so for tier 2, I make it nearer 2000. It is that increase by an order of magnitude at each tier that seems to me to make gold earned crazy. This is (roughly) what it looks like [ATTACH=CONFIG]90049._xfImport[/ATTACH][ATTACH=CONFIG]90050._xfImport[/ATTACH] Left hand is increase by 10 (per RAW), right hand is increase by 5. You can still generate parcels using the DMG tables: just reduce the value of fungible loot. [B]Halve[/B] the value of tier 2 hoards, [B]quarter[/B] the value of tier 3 hoards, and take [B]one-eighth[/B] the value of tier 4 hoards. [/QUOTE]
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Forget about the treasure and pricing system of 5E!
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