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<blockquote data-quote="Rayex" data-source="post: 2824495" data-attributes="member: 15833"><p>First draft of Grokkun:</p><p></p><p>[sblock]</p><p>Grokkun</p><p></p><p>Male Dwarf Cleric of Pelor 6 </p><p></p><p>Alignment: Neutral Good</p><p>Deity: Johan</p><p>Size: Medium.</p><p>Speed: 20 ft.</p><p>Space: 5 ft.</p><p>Reach: 5 ft.</p><p></p><p>Str: 14 (+2) (6points)</p><p>Dex: 10 (+0) (2points)</p><p>Con: 14 (+2) (4points + 2racial)</p><p>Int: 10 (+0) (2points)</p><p>Wis: 20 (+5) (started at 11, 10points + 1level 4 + 2enchantment)</p><p>Cha: 16 (+3) (16points - 2racial)</p><p></p><p>HP: 43 (6d8 + 12Con)</p><p></p><p>AC: 22 (10 + 0dex + 8armor + 2shield + 2enchantment + 1deflection) / 10 / 22</p><p></p><p>Saves: </p><p>Fortitude: +8 (5base + 2con + 1resistance)</p><p>Reflex: +3 (2base + 0dex + 1resistance)</p><p>Will: +11 (5base + 5wis + 1resistance)</p><p></p><p>Init: +0 (0dex)</p><p></p><p>Base attack bonus: +4</p><p></p><p></p><p>Attacks: </p><p>MW Heavy Mace: +7 (4base + 2str + 1MW), 1d8+2 damage, Threat 20/x2</p><p>MW Light Mace: +7 (4base + 2str + 1MW), 1d6+2 damage, Threat 20/x2</p><p></p><p>Spells:</p><p>Domains: Glory and Sun</p><p>Sun: 1/day, can perform a Greater Turning, instead of a regular turning. Works as a regular turning, except destroyes the undead instead of turning them.</p><p>Glory: Turn undead with a +2 bonus on turning checks, and +1d6 on the damage roll.</p><p>Spells per day: 5/5+1/4+1/3+1</p><p>DC: 10 + spell level + 5wis</p><p>Spells Prepared:</p><p>0: Create Water, Detect Magic, Detect Poison, Light, Purify Food and Drink</p><p>1: Divine Favor, Detect Undead, Resurgence, Lesser Vigor, Sanctuary + Disrupt Undead</p><p>2: Deific Vengeance, Delay Poison, Consecrate, Aid + Bless Weapon</p><p>3: Lesser Visage of the Deity, Vigor, Spikes + Searing Light</p><p></p><p>Turn Undead:</p><p>Turns/day: 3 + 3cha + 4Extra Turning</p><p>Check: 1d20 + 3cha + 2glory</p><p>Damage: 2d6 + 1d6glory + 6level + 3cha</p><p></p><p>Skills:</p><p>Skill points: 18</p><p>Max Rank: 9</p><p>Heal: 14 (9ranks + 5wis)</p><p>Knowledge (religion): 9 (9ranks + 0int)</p><p></p><p>Feats: </p><p>Bonus at 1st level - Extra Turning</p><p>Lvl 1 - Improved Turning</p><p>Lvl 2 - Augument Healing</p><p>Lvl 4 - Empower Turning</p><p>Lvl 6 - Sacred Healing</p><p></p><p>Languages: </p><p>Common</p><p>Dwarven</p><p></p><p>Equipment:</p><p>MW Heavy Mace - 312gp</p><p>MW Light Mace - 305gp</p><p>Full Plate +1 - 2650gp</p><p>Heavy Steel Shield +1 - 1175gp</p><p>Periapth of Wisdom +2 - 4000gp</p><p>Ring of Protection +1 - 2000gp</p><p>Cloak of Resistance +1 - 1000gp</p><p>Potion of Cure Serious Wounds x2 - 1500gp</p><p>Wand of Cure Light Wounds - 750gp</p><p>Backpack - 2gp</p><p>Bedroll - 1sp</p><p>Silver Holy Symbol - 25gp</p><p>Silk Rope, 50 ft - 10gp</p><p>Healers Kit - 50gp</p><p>Food Rations x6 - 3gp</p><p>Holy Water x4 - 100gp</p><p>Silver Dust, enough for 4 Consecrates - 100gp</p><p>17gp 9sp</p><p></p><p>Proficiencies:</p><p>Simple Weapons</p><p>Light Armor</p><p>Medium Armor</p><p>Heavy Armor</p><p>Shields (Not Tower Shields)</p><p></p><p>Looks:</p><p></p><p></p><p>Background:</p><p></p><p></p><p>Personality:</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Rayex, post: 2824495, member: 15833"] First draft of Grokkun: [sblock] Grokkun Male Dwarf Cleric of Pelor 6 Alignment: Neutral Good Deity: Johan Size: Medium. Speed: 20 ft. Space: 5 ft. Reach: 5 ft. Str: 14 (+2) (6points) Dex: 10 (+0) (2points) Con: 14 (+2) (4points + 2racial) Int: 10 (+0) (2points) Wis: 20 (+5) (started at 11, 10points + 1level 4 + 2enchantment) Cha: 16 (+3) (16points - 2racial) HP: 43 (6d8 + 12Con) AC: 22 (10 + 0dex + 8armor + 2shield + 2enchantment + 1deflection) / 10 / 22 Saves: Fortitude: +8 (5base + 2con + 1resistance) Reflex: +3 (2base + 0dex + 1resistance) Will: +11 (5base + 5wis + 1resistance) Init: +0 (0dex) Base attack bonus: +4 Attacks: MW Heavy Mace: +7 (4base + 2str + 1MW), 1d8+2 damage, Threat 20/x2 MW Light Mace: +7 (4base + 2str + 1MW), 1d6+2 damage, Threat 20/x2 Spells: Domains: Glory and Sun Sun: 1/day, can perform a Greater Turning, instead of a regular turning. Works as a regular turning, except destroyes the undead instead of turning them. Glory: Turn undead with a +2 bonus on turning checks, and +1d6 on the damage roll. Spells per day: 5/5+1/4+1/3+1 DC: 10 + spell level + 5wis Spells Prepared: 0: Create Water, Detect Magic, Detect Poison, Light, Purify Food and Drink 1: Divine Favor, Detect Undead, Resurgence, Lesser Vigor, Sanctuary + Disrupt Undead 2: Deific Vengeance, Delay Poison, Consecrate, Aid + Bless Weapon 3: Lesser Visage of the Deity, Vigor, Spikes + Searing Light Turn Undead: Turns/day: 3 + 3cha + 4Extra Turning Check: 1d20 + 3cha + 2glory Damage: 2d6 + 1d6glory + 6level + 3cha Skills: Skill points: 18 Max Rank: 9 Heal: 14 (9ranks + 5wis) Knowledge (religion): 9 (9ranks + 0int) Feats: Bonus at 1st level - Extra Turning Lvl 1 - Improved Turning Lvl 2 - Augument Healing Lvl 4 - Empower Turning Lvl 6 - Sacred Healing Languages: Common Dwarven Equipment: MW Heavy Mace - 312gp MW Light Mace - 305gp Full Plate +1 - 2650gp Heavy Steel Shield +1 - 1175gp Periapth of Wisdom +2 - 4000gp Ring of Protection +1 - 2000gp Cloak of Resistance +1 - 1000gp Potion of Cure Serious Wounds x2 - 1500gp Wand of Cure Light Wounds - 750gp Backpack - 2gp Bedroll - 1sp Silver Holy Symbol - 25gp Silk Rope, 50 ft - 10gp Healers Kit - 50gp Food Rations x6 - 3gp Holy Water x4 - 100gp Silver Dust, enough for 4 Consecrates - 100gp 17gp 9sp Proficiencies: Simple Weapons Light Armor Medium Armor Heavy Armor Shields (Not Tower Shields) Looks: Background: Personality: [/sblock] [/QUOTE]
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