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Forgotten Heroes - DnD [Back to DnD]
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<blockquote data-quote="Voadam" data-source="post: 2837348" data-attributes="member: 2209"><p>I'm going with the fact that Voadam knows who he is, and much of his past, but it cuts out when he was in waterdeep in Toril. Having been through a lot of worlds through different methods in the past he is not even sure if he left Toril for a new world in the intervening time lost to the gas.</p><p></p><p>So far he has figured out that he learned a lot of spells in the interim, and that a god named Johan is worshipped here. The names of the places and god are unfamiliar to him and I will play that out despite the knowledge local and religion skills. Those skills are there to represent his delvings into such subjects (places and religions, humanoid lore and undead knowledge) in the past in game.</p><p></p><p>So he is trying to figure out what took him to wherever he is now, what he was doing with these people, and what is the situation he now finds himself in.</p><p></p><p>Having the gas affect different people to different levels such that some don't know who they are at all while others simply lost a few months sounds like a reasonable way for magical memory gas to affect such different people differently. (Maybe some made a save for half damage).</p></blockquote><p></p>
[QUOTE="Voadam, post: 2837348, member: 2209"] I'm going with the fact that Voadam knows who he is, and much of his past, but it cuts out when he was in waterdeep in Toril. Having been through a lot of worlds through different methods in the past he is not even sure if he left Toril for a new world in the intervening time lost to the gas. So far he has figured out that he learned a lot of spells in the interim, and that a god named Johan is worshipped here. The names of the places and god are unfamiliar to him and I will play that out despite the knowledge local and religion skills. Those skills are there to represent his delvings into such subjects (places and religions, humanoid lore and undead knowledge) in the past in game. So he is trying to figure out what took him to wherever he is now, what he was doing with these people, and what is the situation he now finds himself in. Having the gas affect different people to different levels such that some don't know who they are at all while others simply lost a few months sounds like a reasonable way for magical memory gas to affect such different people differently. (Maybe some made a save for half damage). [/QUOTE]
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