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Forgotten Lore (Updated M-W-F)
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<blockquote data-quote="Lazybones" data-source="post: 7486950" data-attributes="member: 143"><p>Here are the character stats for where they are now. For simplicity I did not stat out the minor characters (though I did do blocks for Embrae and Majerion, see below). Darik is a Veteran, Koron a Gladiator. Shreskra is a Knight and her rangers are Scouts.</p><p></p><p>* * *</p><p></p><p>Bredan Karras, Human Male Fighter, Level 6</p><p>AC 16 (chain mail), hp 56, Str 19, Dex 11, Con 16, Int 9, Wis 14, Cha 13</p><p>Attacks 2x Greatsword +8 melee (2d6+5 damage), Light Crossbow +6 ranged (1d8 damage)</p><p>Background: Folk Hero</p><p>Skills: Animal Handling +5, Athletics +7, Perception +5, Survival +5</p><p>Special Abilities: Fighting Style: Great Weapon Fighting, Second Wind, Action Surge, Martial Archetype (Eldritch Knight), Weapon Bond</p><p>Spells (DC 10, 3 1st level slots/day): 0/Blade Ward, 0/True Strike, 1/Jump, 1/Longstrider, 1/Protection from Evil and Good, 1/Shield</p><p>Equipment: Chain mail, +1 greatsword, light crossbow and 20 bolts, light hammer</p><p></p><p>Glorianna (Glori) Leliades, Half-Elf Female Bard, Level 6</p><p>AC 15 (leather armor), hp 45, Str 10, Dex 16, Con 14, Int 12, Wis 8, Cha 18</p><p>Attacks 2x Shortbow +7 ranged (1d6+4 damage), 2x Shortsword +6 melee (1d8+3 damage)</p><p>Background: Entertainer</p><p>Skills: Acrobatics +6, Deception +7, Sleight of Hand +6, History +4, Investigation +4, Performance +7, Persuasion +7</p><p>SA Darkvision, Bardic Inspiration (d8), Jack of All Trades, Song of Rest (d6), Bard College (Valor), Combat Inspiration, Font of Inspiration, Countercharm</p><p>Spells (SAB +7, DC 15, 4 1st level, 3 2nd level, 3 3rd level slots/day): 0/Dancing Lights, 0/Mending, 0/Minor Illusion, 1/Cure Wounds, 1/Sleep, 1/Thunderwave, 2/Enhance Ability, 2/Invisibility, 2/Suggestion, 3/Fear, 3/Hypnotic Pattern, 3/Major Image</p><p>Equipment: Lyre, leather armor, +1 shortbow and 20 arrows, shortsword, dagger, brooch of antivenom (2 charges)</p><p></p><p>Kosk Stonefist, Hill Dwarf Male Monk, Level 6</p><p>AC 13 (no armor), hp 53, Str 16, Dex 13, Con 16, Int 10, Wis 14, Cha 8</p><p>Attacks Quarterstaff +6 melee (1d6+3) and Martial Arts +6 melee (1d6+3), or darts +4 ranged (1d4+1 damage)</p><p>Background: Criminal</p><p>Skills: Athletics +6, Deception +2, Insight +5, Stealth +4</p><p>SA: Dwarven Toughness, +15 movement, 6 Ki points (flurry of blows, patient defense, step of the wind, or stunning strike), Monastic Tradition (Open Hand), Deflect Missiles, Ki-Empowered Strikes, Wholeness of Body (18)</p><p>Equipment: quarterstaff, 10 darts</p><p></p><p>Quellan Emberlane, Half-Orc Male Cleric, Level 6</p><p>AC 16 (half plate, shield), hp 45, Str 16, Dex 8, Con 14, Int 12, Wis 17, Cha 10</p><p>Attacks Mace +7 melee (1d6+4 damage)</p><p>Background: Acolyte</p><p>Skills: Arcana +4, Insight +6, Intimidation +3, History +4, Medicine +6, Persuasion +3, Religion +6</p><p>SA Darkvision, Relentless Endurance, Savage Attacks, Knowledge Domain, Channel Divinity (2/rest), Knowledge of the Ages (gain proficiency in a tool or skill for 10 minutes), Destroy Undead (CR ½), Read Thoughts</p><p>Spells (SAB +6, DC 14, 4 1st level, 3 2nd level, 3 3rd level slots/day): 0/Light, 0/Sacred Flame, 0/Spare the Dying, 0/Thaumaturgy, 1/Cure Wounds, 1/Guiding Bolt, 1/Command, 1/Identify, 2/Hold Person, 2/Lesser Restoration, 2/Prayer of Healing, 2/Warding Bond, 2/Augury, 2/Suggestion, 3/Mass Healing Word, 3/Spirit Guardians, 3/Revivify, 3/Nondetection, 3/Speak with Dead</p><p>Equipment: Half Plate, +1 Mace, Shield</p><p></p><p>Xeeta, Tiefling Female Sorcerer, Level 6</p><p>AC 12 (15 with mage armor), hp 32, Str 8, Dex 14, Con 12, Int 16, Wis 10, Cha 17</p><p>Attacks Dagger +5 melee or ranged (1d4+2)</p><p>Background: Urchin</p><p>Skills: Deception +6, Intimidation +6, Sleight of Hand +5, Stealth +5</p><p>SA Darkvision, Hellish Resistance (fire), Infernal Legacy, 6 Sorcery Points, Wild Magic, Tides of Chaos, Metamagic (Empowered Spell, Quickened Spell)</p><p>Spells (SAB +7, DC13, 4 1st level, 3 2nd level, and 3 3rd level slots/day): 0/Fire Bolt, 0/Friends, 0/Mage Hand, 0/Message, 0/True Strike, 1/Burning Hands, 1/Mage Armor, 2/Alter Self, 2/Scorching Ray, 3/Fireball, 3/Haste, 3/Protection from Energy</p><p>Equipment: two daggers, +1 Rod of the War Mage (as the wand)</p><p></p><p>* * * </p><p></p><p>Supporting characters</p><p></p><p>Embrae Kelandras, High Elf Monk 6 (Sun Soul)</p><p>AC 15, hp 39, Str 8, Dex 16, Con 12, Int 14, Wis 15, Cha10</p><p>Attacks: Martial Arts +6 x2 (1d6+3) or Radiant Sun Bolt +6 (1d6+3)</p><p>Background: Noble</p><p>Skills: Acrobatics +6, History +5, Insight +5, Persuasion +3</p><p>SA: +15 movement, 6 Ki points (flurry of blows, patient defense, step of the wind, or stunning strike), Monastic Tradition (Sun Soul), Deflect Missiles, Ki-Empowered Strikes, Searing Arc Strike (as burning hands spell, bonus action)</p><p>Spells: Prestidigitation</p><p>Equipment: pan flute</p><p></p><p>Majerion, High Elf Bard 7</p><p>AC 14, hp 38, Str 10, Dex 16, Con 10, Int 14, Wis 10, Cha 17</p><p>Attacks: Rapier +5 melee (1d8+3)</p><p>Background: Noble</p><p>Skills: Deception +6, History +5, Investigation +5, Perception +3, Performance +6, Persuasion +6, Sleight of Hand +6, Stealth +6</p><p>Spells: 4C, 12 spells known (both include class/race bonuses), 4/3/3/1 per day. 0/Mage Hand, 0/Message, 0/Minor Illusion, 0/Vicious Mockery, 1/Charm Person, 1/Cure Wounds, 1/Faerie Fire, 1/Sleep, 2/Calm Emotions, 2/Invisibility, 2/Suggestion, 3/Dispel Magic, 3/Sending, 3/Tongues, 4/Dimension Door, 4/Greater Invisibility</p><p>SA: Bardic Inspiration (d8), Jack of All Trades, Song of Rest (d6), Countercharm, Bard College (Lore), Cutting Words, </p><p>Equipment: Leather Armor, Silvered Rapier, Cli Lyre (stone shape, wall of fire, wind wall)</p></blockquote><p></p>
[QUOTE="Lazybones, post: 7486950, member: 143"] Here are the character stats for where they are now. For simplicity I did not stat out the minor characters (though I did do blocks for Embrae and Majerion, see below). Darik is a Veteran, Koron a Gladiator. Shreskra is a Knight and her rangers are Scouts. * * * Bredan Karras, Human Male Fighter, Level 6 AC 16 (chain mail), hp 56, Str 19, Dex 11, Con 16, Int 9, Wis 14, Cha 13 Attacks 2x Greatsword +8 melee (2d6+5 damage), Light Crossbow +6 ranged (1d8 damage) Background: Folk Hero Skills: Animal Handling +5, Athletics +7, Perception +5, Survival +5 Special Abilities: Fighting Style: Great Weapon Fighting, Second Wind, Action Surge, Martial Archetype (Eldritch Knight), Weapon Bond Spells (DC 10, 3 1st level slots/day): 0/Blade Ward, 0/True Strike, 1/Jump, 1/Longstrider, 1/Protection from Evil and Good, 1/Shield Equipment: Chain mail, +1 greatsword, light crossbow and 20 bolts, light hammer Glorianna (Glori) Leliades, Half-Elf Female Bard, Level 6 AC 15 (leather armor), hp 45, Str 10, Dex 16, Con 14, Int 12, Wis 8, Cha 18 Attacks 2x Shortbow +7 ranged (1d6+4 damage), 2x Shortsword +6 melee (1d8+3 damage) Background: Entertainer Skills: Acrobatics +6, Deception +7, Sleight of Hand +6, History +4, Investigation +4, Performance +7, Persuasion +7 SA Darkvision, Bardic Inspiration (d8), Jack of All Trades, Song of Rest (d6), Bard College (Valor), Combat Inspiration, Font of Inspiration, Countercharm Spells (SAB +7, DC 15, 4 1st level, 3 2nd level, 3 3rd level slots/day): 0/Dancing Lights, 0/Mending, 0/Minor Illusion, 1/Cure Wounds, 1/Sleep, 1/Thunderwave, 2/Enhance Ability, 2/Invisibility, 2/Suggestion, 3/Fear, 3/Hypnotic Pattern, 3/Major Image Equipment: Lyre, leather armor, +1 shortbow and 20 arrows, shortsword, dagger, brooch of antivenom (2 charges) Kosk Stonefist, Hill Dwarf Male Monk, Level 6 AC 13 (no armor), hp 53, Str 16, Dex 13, Con 16, Int 10, Wis 14, Cha 8 Attacks Quarterstaff +6 melee (1d6+3) and Martial Arts +6 melee (1d6+3), or darts +4 ranged (1d4+1 damage) Background: Criminal Skills: Athletics +6, Deception +2, Insight +5, Stealth +4 SA: Dwarven Toughness, +15 movement, 6 Ki points (flurry of blows, patient defense, step of the wind, or stunning strike), Monastic Tradition (Open Hand), Deflect Missiles, Ki-Empowered Strikes, Wholeness of Body (18) Equipment: quarterstaff, 10 darts Quellan Emberlane, Half-Orc Male Cleric, Level 6 AC 16 (half plate, shield), hp 45, Str 16, Dex 8, Con 14, Int 12, Wis 17, Cha 10 Attacks Mace +7 melee (1d6+4 damage) Background: Acolyte Skills: Arcana +4, Insight +6, Intimidation +3, History +4, Medicine +6, Persuasion +3, Religion +6 SA Darkvision, Relentless Endurance, Savage Attacks, Knowledge Domain, Channel Divinity (2/rest), Knowledge of the Ages (gain proficiency in a tool or skill for 10 minutes), Destroy Undead (CR ½), Read Thoughts Spells (SAB +6, DC 14, 4 1st level, 3 2nd level, 3 3rd level slots/day): 0/Light, 0/Sacred Flame, 0/Spare the Dying, 0/Thaumaturgy, 1/Cure Wounds, 1/Guiding Bolt, 1/Command, 1/Identify, 2/Hold Person, 2/Lesser Restoration, 2/Prayer of Healing, 2/Warding Bond, 2/Augury, 2/Suggestion, 3/Mass Healing Word, 3/Spirit Guardians, 3/Revivify, 3/Nondetection, 3/Speak with Dead Equipment: Half Plate, +1 Mace, Shield Xeeta, Tiefling Female Sorcerer, Level 6 AC 12 (15 with mage armor), hp 32, Str 8, Dex 14, Con 12, Int 16, Wis 10, Cha 17 Attacks Dagger +5 melee or ranged (1d4+2) Background: Urchin Skills: Deception +6, Intimidation +6, Sleight of Hand +5, Stealth +5 SA Darkvision, Hellish Resistance (fire), Infernal Legacy, 6 Sorcery Points, Wild Magic, Tides of Chaos, Metamagic (Empowered Spell, Quickened Spell) Spells (SAB +7, DC13, 4 1st level, 3 2nd level, and 3 3rd level slots/day): 0/Fire Bolt, 0/Friends, 0/Mage Hand, 0/Message, 0/True Strike, 1/Burning Hands, 1/Mage Armor, 2/Alter Self, 2/Scorching Ray, 3/Fireball, 3/Haste, 3/Protection from Energy Equipment: two daggers, +1 Rod of the War Mage (as the wand) * * * Supporting characters Embrae Kelandras, High Elf Monk 6 (Sun Soul) AC 15, hp 39, Str 8, Dex 16, Con 12, Int 14, Wis 15, Cha10 Attacks: Martial Arts +6 x2 (1d6+3) or Radiant Sun Bolt +6 (1d6+3) Background: Noble Skills: Acrobatics +6, History +5, Insight +5, Persuasion +3 SA: +15 movement, 6 Ki points (flurry of blows, patient defense, step of the wind, or stunning strike), Monastic Tradition (Sun Soul), Deflect Missiles, Ki-Empowered Strikes, Searing Arc Strike (as burning hands spell, bonus action) Spells: Prestidigitation Equipment: pan flute Majerion, High Elf Bard 7 AC 14, hp 38, Str 10, Dex 16, Con 10, Int 14, Wis 10, Cha 17 Attacks: Rapier +5 melee (1d8+3) Background: Noble Skills: Deception +6, History +5, Investigation +5, Perception +3, Performance +6, Persuasion +6, Sleight of Hand +6, Stealth +6 Spells: 4C, 12 spells known (both include class/race bonuses), 4/3/3/1 per day. 0/Mage Hand, 0/Message, 0/Minor Illusion, 0/Vicious Mockery, 1/Charm Person, 1/Cure Wounds, 1/Faerie Fire, 1/Sleep, 2/Calm Emotions, 2/Invisibility, 2/Suggestion, 3/Dispel Magic, 3/Sending, 3/Tongues, 4/Dimension Door, 4/Greater Invisibility SA: Bardic Inspiration (d8), Jack of All Trades, Song of Rest (d6), Countercharm, Bard College (Lore), Cutting Words, Equipment: Leather Armor, Silvered Rapier, Cli Lyre (stone shape, wall of fire, wind wall) [/QUOTE]
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