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<blockquote data-quote="humble minion" data-source="post: 4010427" data-attributes="member: 5948"><p>Agreed. I think at the time, WotC adventures were flopping while the FR region guides were selling comparatively well, and this was an attempt to piggyback the former on the success of the latter. But it was terrible, to be honest.</p><p></p><p></p><p></p><p>I can only speculate.</p><p>- Mulhorand, Unther, the Old Empires were never liked much by WotC because of the slightly anachronistic Egyptian (among others) regional pantheon they used (and which I believe has been butchered with extreme prejudice in 4e). Plus, more games seemed to have been set in the West and North rather than the far east. Chicken and egg argument of course (does nobody play there because there's no material on the region, or is there no material because nobody plays there), but that's the way it was.</p><p>- Western Heartlands and the North (the North other than the Silver Marches, at least!) Well, to be honest I'd speculate that this was left somewhat undetailed because that's where all the big FR novel series tend to be set. At any given time over the past few years, there's probably been two or three apocalyptic-scope novel trilogies on the go at any given time, and these have the tendency to render regional sourcebooks obsolete as soon as they're released. And it's very hard to work around - the FRCS and the Player's Guide both got marooned by unfinished trilogies in places (Tilverton for the former, the silence of Lloth for the latter) and this was distinctly unsatisfying (not to mention silly, when you try to fit all these calamities in one area and still have it a viable setting afterwards.) And as has been documented many times, the FR novels run the line while the game material is a complete afterthought, so my guess is that these areas were left alone because the novels had priority.</p><p>- 4e. Once it was obvious to WotC internally that 4e was going to differ wildly from 3e and that the realms were going to have to be changed to fit (catastrophically, of course - this IS FR after all!), I doubt there was much enthusiasm for all the compiling and reimagining of 1e/2e/novel lore and so on that would be necessary to put together a regional sourcebook when everyone knew that R&D was going to blow up the world come August 08 anyway. $e has been in development for years, remember, and the creative team would have known all this long ago.</p></blockquote><p></p>
[QUOTE="humble minion, post: 4010427, member: 5948"] Agreed. I think at the time, WotC adventures were flopping while the FR region guides were selling comparatively well, and this was an attempt to piggyback the former on the success of the latter. But it was terrible, to be honest. I can only speculate. - Mulhorand, Unther, the Old Empires were never liked much by WotC because of the slightly anachronistic Egyptian (among others) regional pantheon they used (and which I believe has been butchered with extreme prejudice in 4e). Plus, more games seemed to have been set in the West and North rather than the far east. Chicken and egg argument of course (does nobody play there because there's no material on the region, or is there no material because nobody plays there), but that's the way it was. - Western Heartlands and the North (the North other than the Silver Marches, at least!) Well, to be honest I'd speculate that this was left somewhat undetailed because that's where all the big FR novel series tend to be set. At any given time over the past few years, there's probably been two or three apocalyptic-scope novel trilogies on the go at any given time, and these have the tendency to render regional sourcebooks obsolete as soon as they're released. And it's very hard to work around - the FRCS and the Player's Guide both got marooned by unfinished trilogies in places (Tilverton for the former, the silence of Lloth for the latter) and this was distinctly unsatisfying (not to mention silly, when you try to fit all these calamities in one area and still have it a viable setting afterwards.) And as has been documented many times, the FR novels run the line while the game material is a complete afterthought, so my guess is that these areas were left alone because the novels had priority. - 4e. Once it was obvious to WotC internally that 4e was going to differ wildly from 3e and that the realms were going to have to be changed to fit (catastrophically, of course - this IS FR after all!), I doubt there was much enthusiasm for all the compiling and reimagining of 1e/2e/novel lore and so on that would be necessary to put together a regional sourcebook when everyone knew that R&D was going to blow up the world come August 08 anyway. $e has been in development for years, remember, and the creative team would have known all this long ago. [/QUOTE]
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