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<blockquote data-quote="Yaarel" data-source="post: 9788052" data-attributes="member: 58172"><p>Ah.</p><p></p><p>So the Players Handbook approach of specifying background-feat prereqs seems to be for the foreseeable future.</p><p></p><p>I am fine with this approach. The backgrounds and feats are exactly where a setting needs to be explaining how the setting works and gaining player buy-in. There needs to be defaults here.</p><p></p><p></p><p>But players might have to remind their DMs. DMs are supposed to modify and create backgrounds and feats! Its just that the DM needs to figure out where and when this background developed within the setting. The DM can also ask the player to detail how this particular background-and-feat takes place in the context of the setting. The player and DM can arrive at an agreement to help flesh out the world and gain player investment.</p><p></p><p>DMs Guide</p><p>55</p><p>"CREATING A BACKGROUND − Creating a unique background or customizing an existing one from the Players Handbook can reflect the particular theme of <strong>your</strong> campaign. <strong>You can also create a background to help a player craft the story they have in mind for their character</strong>."</p><p></p><p>Players Handbook </p><p>36</p><p>"<strong>Your DM might offer additional backgrounds as options.</strong>"</p><p>177</p><p>"Your characters <strong>background </strong>is a collection of characteristics that represent <strong>the place</strong>. . . . Each background includes a brief narrative of . . . <strong>your characters past</strong>."</p><p></p><p></p><p></p><p>I prefer the phrasing "that you and your DM agree on". But the 2024 wording places the background strictly in the hands of the DM. Nevertheless it is the job of the DM to keep track of all setting details. Any modifications of the setting requires the DM to be paying full attention, and taking responsibility for it.</p><p></p><p>At the same time, the DM SHOULD be modifying the backgrounds to "craft" the stories that the players want to tell about their characters. The DM needs to be entangling this player-sourced information within the setting lore. The player characters are part of the history of a setting.</p><p></p><p>Background creation is also part of the process of making this Forgotten Realms setting ones own.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9788052, member: 58172"] Ah. So the Players Handbook approach of specifying background-feat prereqs seems to be for the foreseeable future. I am fine with this approach. The backgrounds and feats are exactly where a setting needs to be explaining how the setting works and gaining player buy-in. There needs to be defaults here. But players might have to remind their DMs. DMs are supposed to modify and create backgrounds and feats! Its just that the DM needs to figure out where and when this background developed within the setting. The DM can also ask the player to detail how this particular background-and-feat takes place in the context of the setting. The player and DM can arrive at an agreement to help flesh out the world and gain player investment. DMs Guide 55 "CREATING A BACKGROUND − Creating a unique background or customizing an existing one from the Players Handbook can reflect the particular theme of [B]your[/B] campaign. [B]You can also create a background to help a player craft the story they have in mind for their character[/B]." Players Handbook 36 "[B]Your DM might offer additional backgrounds as options.[/B]" 177 "Your characters [B]background [/B]is a collection of characteristics that represent [B]the place[/B]. . . . Each background includes a brief narrative of . . . [B]your characters past[/B]." I prefer the phrasing "that you and your DM agree on". But the 2024 wording places the background strictly in the hands of the DM. Nevertheless it is the job of the DM to keep track of all setting details. Any modifications of the setting requires the DM to be paying full attention, and taking responsibility for it. At the same time, the DM SHOULD be modifying the backgrounds to "craft" the stories that the players want to tell about their characters. The DM needs to be entangling this player-sourced information within the setting lore. The player characters are part of the history of a setting. Background creation is also part of the process of making this Forgotten Realms setting ones own. [/QUOTE]
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