Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Forgotten Realms...build up/bash
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kunimatyu" data-source="post: 2317104" data-attributes="member: 22057"><p>It's a minor point, but one of the reasons I dislike FR that hasn't really been covered is actually the depth and predetermined nature of the regions. Every major region has its own sourcebook, and some of the popular regions have had more, just not all in this edition of D&D. When I run a game, I don't like having my world compeltely predetermined, and for that matter, so detailed that I feel like I'd have to read a stack of (mostly crap) novels just to really <em>get </em>everything.</p><p></p><p>Eberron, while far from perfect, has a less-defined world, with some areas (Xen'drick and the nature of the Mournland/fate of Cyre) intentionally left always open to the DM. We may see some ideas of what happened at some point, but there will never be an official justification that fits into every game.</p><p></p><p>Other people have touched on the Celebrity NPCs issue, so I won't go into it here, but there's a corollary to the 'celebrity' issue that I think Eberron handles better: the PCs as unique heroes. In FR, the PCs are overshadowed with incredibly powerful NPCs, which, strictly from a campaign perspective, can encourage the DM to use these NPCs to solve the important stuff and tell the PCs what to do. That's not really the best underlying structure for a campaign, and a common pit trap for newbie DMs in the Forgotten Realms.</p><p></p><p>Eberron, in contrast, says specifically in the campaign setting that the PCs are unique heroes that for one reason or another, are just better than normal people. Luck, skill, fame, something. Even if they just hang around Sharn, they'd attract patrons just because of that "special heroic something." While this idea isn't particularly realistic, it is a good way to structure a campaign, and a good way to keep inexperienced DMs from overshadowing the group with powerful NPCs.</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 2317104, member: 22057"] It's a minor point, but one of the reasons I dislike FR that hasn't really been covered is actually the depth and predetermined nature of the regions. Every major region has its own sourcebook, and some of the popular regions have had more, just not all in this edition of D&D. When I run a game, I don't like having my world compeltely predetermined, and for that matter, so detailed that I feel like I'd have to read a stack of (mostly crap) novels just to really [I]get [/I]everything. Eberron, while far from perfect, has a less-defined world, with some areas (Xen'drick and the nature of the Mournland/fate of Cyre) intentionally left always open to the DM. We may see some ideas of what happened at some point, but there will never be an official justification that fits into every game. Other people have touched on the Celebrity NPCs issue, so I won't go into it here, but there's a corollary to the 'celebrity' issue that I think Eberron handles better: the PCs as unique heroes. In FR, the PCs are overshadowed with incredibly powerful NPCs, which, strictly from a campaign perspective, can encourage the DM to use these NPCs to solve the important stuff and tell the PCs what to do. That's not really the best underlying structure for a campaign, and a common pit trap for newbie DMs in the Forgotten Realms. Eberron, in contrast, says specifically in the campaign setting that the PCs are unique heroes that for one reason or another, are just better than normal people. Luck, skill, fame, something. Even if they just hang around Sharn, they'd attract patrons just because of that "special heroic something." While this idea isn't particularly realistic, it is a good way to structure a campaign, and a good way to keep inexperienced DMs from overshadowing the group with powerful NPCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forgotten Realms...build up/bash
Top