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Forgotten Realms Campaign- the Stonelands (Full)
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<blockquote data-quote="Hellspont" data-source="post: 2386190" data-attributes="member: 24830"><p><strong>Jareth Trueshield, Priest of Helm</strong></p><p></p><p>Hi, here is my character:</p><p></p><p>Name: Jareth Trueshield</p><p>Race: Human (Chondathan)</p><p>Age: 23</p><p>Description: Male, 6 ft tall, 175 lbs, tan skin, dark brown hair cropped short, green eyes</p><p>Region of Origin: Western Heartlands (Berdusk)</p><p>Languages: Chondathan, Common</p><p>Alignment: Lawful Good</p><p></p><p>STR: 14 / +2</p><p>DEX: 12 / +1</p><p>CON: 14 / +2</p><p>INT: 10 / 0</p><p>WIS: 15 / +2</p><p>CHA: 14 / +2</p><p></p><p>Class: Cleric of Helm</p><p>Level: 2</p><p>XP: 1,000</p><p>Hit Points: 16 (10 [max] 1st level; +6 2nd level)</p><p>Armor Class: 16 (10 + Dex + MW Breastplate)</p><p>Touch AC: 11</p><p>Flat-Footed AC: 15</p><p></p><p>Saves: Fort +5, Reflex +1, Will +5</p><p>Initiative: +1</p><p>Speed: 20 feet</p><p></p><p>BAB/Grapple: +1/+3</p><p>Weapons:</p><p>MW Bastard Sword (+4; 1d10+3; 19-20/x2)</p><p>Light Crossbow (+2; 1d8; 19-20/x2)</p><p>Aspergillum [ranged touch attack to dispense holy water] (+2; 2d4 undead)</p><p></p><p>Skills (Ranks + Ability Mod):</p><p>Concentration +11 (5+Con+Combat Casting)</p><p>Craft weaponsmithing +1 (1+Int)</p><p>Craft armorsmithing +1 (1+Int)</p><p>Heal +9 (5+Wis+Healer’s Kit)</p><p>Knowledge arcana +1 (1+Int)</p><p>Knowledge history +1 (1+Int)</p><p>Knowledge religion +1 (1+Int)</p><p></p><p>Feats:</p><p>Combat Casting (bonus Human feat)</p><p>Martial Weapon Proficiency (1st Level feat)</p><p></p><p>Class Abilities:</p><p>Turn Undead – 5 times/day</p><p>Domains – Protection, Strength</p><p>Domain Abilities: </p><p>1)Protective Ward 1/day – grant person touched a resistance bonus equal to cleric level on next saving throw; duration 1 hour; supernatural ability</p><p>2)Feat of Strength 1/day – gain enhancement bonus to Str equal to cleric level; duration 1 round; free action to activate; supernatural ability</p><p></p><p>Spells Commonly Prepared:</p><p>0 Level: Create Water, Detect Magic, Guidance, Resistance</p><p>1st Level: Bless, Magic Weapon, Protection from Evil, Sanctuary (domain spell)</p><p></p><p>Mount: "Watcher" - Light Warhorse (150 gp)</p><p></p><p>Inventory - Items Worn/Carried:</p><p>Masterwork Bastard Sword (Western Heartlands region bonus equipment)</p><p>Masterwork Breastplate (350 gp)</p><p>Silver Holy Symbol of Helm (25 gp)</p><p>Light Crossbow (35 gp)</p><p>Case of 10 Bolts (1 gp)</p><p>Leather Backpack (2 gp)</p><p>Healer’s Kit (50 gp)</p><p>Traveler’s Outfit (1 gp)</p><p>Bedroll (1 sp)</p><p>Winter Blanket (5 sp)</p><p>Waterskin, full (1 gp)</p><p>Trail Rations, 5 days (2 gp, 5 sp)</p><p>Sunrods, 5 (10 gp)</p><p>Flint and Steel (1 gp)</p><p>Whetstone (2 cp)</p><p>Holy Water, 3 flasks (75 gp)</p><p>Aspergillum (5 gp) [FRCS p. 95]</p><p>10 pp, 9 gp, 6 sp, 3 cp</p><p>Total Encumbrance: 80 lbs.</p><p></p><p>Inventory - Mount:</p><p>Bit and Bridle (2 gp)</p><p>Military Saddle (20 gp)</p><p>Saddlebags (4 gp)</p><p>Feed, 5 days (2 sp, 5 cp)</p><p>Crossbow Bolts, 2 cases, 10 bolts each (2 gp)</p><p>Holy Water, 2 flasks (50 gp)</p><p>Waterskins, 3, full (3 gp)</p><p>Total Encumbrance (including rider and gear): 360 lbs.</p><p></p><p>Biography:</p><p>Jareth Trueshield spent his youth within the temple complex of Helm in the city of Berdusk. His father was the weapons- and armorsmith for the temple. Jareth showed little talent for smithwork, but heard the call to serve Helm and entered the clergy at the age of 16.</p><p></p><p>When news arrived of the war with the Devil Dragon and hordes of orcs and goblinkin in the kingdom of Cormyr, the temple of Helm in Berdusk sent a contingent of warriors, paladins, and clerics to aid the beleaguered kingdom. With the gift of the finest sword crafted by his father, Jareth accompanied the contingent to Cormyr. The Helmite contingent arrived near the end of the fighting, but remained in Cormyr to aid with the reconstruction and hunting of the remaining orcs and goblinkin. Afterwards, with the permission of the Steel Regent and the temple of Helm in Berdusk, Jareth’s contingent constructed the Lodge of the Silent Vigil on the edge of the Stonelands at the end of one of the passes through the Storm Horn mountains in order to aid Cormyr’s defense against further incursions.</p><p></p><p>Watcher, Light Warhorse</p><p>Large Animal</p><p>Hit Dice: 3d8+9</p><p>Hit Points: 25</p><p>Initiative: +1</p><p>Speed: 60 ft. (40 ft. with med. load)</p><p>Armor Class: 14</p><p>Touch AC: 10</p><p>Flat-Footed AC: 13</p><p>Base Attack/Grapple: +2/+9</p><p>Attack: Hoof +4 melee (1d4+3)</p><p>Full Attack: 2 Hooves +4 melee (1d4+3) and Bite -1 melee (1d3+1)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: None</p><p>Special Qualities: Low-light vision, Scent</p><p>Saves: Fort +6, Ref +4, Will +2</p><p>Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6</p><p>Skills: Listen +4, Spot +4</p><p>Feats: Endurance, Run</p><p>Carrying Capacity: Light 0-230 lbs., Medium 231-460 lbs., Heavy 461-690 lbs.; Drag 3,450 lbs.</p></blockquote><p></p>
[QUOTE="Hellspont, post: 2386190, member: 24830"] [b]Jareth Trueshield, Priest of Helm[/b] Hi, here is my character: Name: Jareth Trueshield Race: Human (Chondathan) Age: 23 Description: Male, 6 ft tall, 175 lbs, tan skin, dark brown hair cropped short, green eyes Region of Origin: Western Heartlands (Berdusk) Languages: Chondathan, Common Alignment: Lawful Good STR: 14 / +2 DEX: 12 / +1 CON: 14 / +2 INT: 10 / 0 WIS: 15 / +2 CHA: 14 / +2 Class: Cleric of Helm Level: 2 XP: 1,000 Hit Points: 16 (10 [max] 1st level; +6 2nd level) Armor Class: 16 (10 + Dex + MW Breastplate) Touch AC: 11 Flat-Footed AC: 15 Saves: Fort +5, Reflex +1, Will +5 Initiative: +1 Speed: 20 feet BAB/Grapple: +1/+3 Weapons: MW Bastard Sword (+4; 1d10+3; 19-20/x2) Light Crossbow (+2; 1d8; 19-20/x2) Aspergillum [ranged touch attack to dispense holy water] (+2; 2d4 undead) Skills (Ranks + Ability Mod): Concentration +11 (5+Con+Combat Casting) Craft weaponsmithing +1 (1+Int) Craft armorsmithing +1 (1+Int) Heal +9 (5+Wis+Healer’s Kit) Knowledge arcana +1 (1+Int) Knowledge history +1 (1+Int) Knowledge religion +1 (1+Int) Feats: Combat Casting (bonus Human feat) Martial Weapon Proficiency (1st Level feat) Class Abilities: Turn Undead – 5 times/day Domains – Protection, Strength Domain Abilities: 1)Protective Ward 1/day – grant person touched a resistance bonus equal to cleric level on next saving throw; duration 1 hour; supernatural ability 2)Feat of Strength 1/day – gain enhancement bonus to Str equal to cleric level; duration 1 round; free action to activate; supernatural ability Spells Commonly Prepared: 0 Level: Create Water, Detect Magic, Guidance, Resistance 1st Level: Bless, Magic Weapon, Protection from Evil, Sanctuary (domain spell) Mount: "Watcher" - Light Warhorse (150 gp) Inventory - Items Worn/Carried: Masterwork Bastard Sword (Western Heartlands region bonus equipment) Masterwork Breastplate (350 gp) Silver Holy Symbol of Helm (25 gp) Light Crossbow (35 gp) Case of 10 Bolts (1 gp) Leather Backpack (2 gp) Healer’s Kit (50 gp) Traveler’s Outfit (1 gp) Bedroll (1 sp) Winter Blanket (5 sp) Waterskin, full (1 gp) Trail Rations, 5 days (2 gp, 5 sp) Sunrods, 5 (10 gp) Flint and Steel (1 gp) Whetstone (2 cp) Holy Water, 3 flasks (75 gp) Aspergillum (5 gp) [FRCS p. 95] 10 pp, 9 gp, 6 sp, 3 cp Total Encumbrance: 80 lbs. Inventory - Mount: Bit and Bridle (2 gp) Military Saddle (20 gp) Saddlebags (4 gp) Feed, 5 days (2 sp, 5 cp) Crossbow Bolts, 2 cases, 10 bolts each (2 gp) Holy Water, 2 flasks (50 gp) Waterskins, 3, full (3 gp) Total Encumbrance (including rider and gear): 360 lbs. Biography: Jareth Trueshield spent his youth within the temple complex of Helm in the city of Berdusk. His father was the weapons- and armorsmith for the temple. Jareth showed little talent for smithwork, but heard the call to serve Helm and entered the clergy at the age of 16. When news arrived of the war with the Devil Dragon and hordes of orcs and goblinkin in the kingdom of Cormyr, the temple of Helm in Berdusk sent a contingent of warriors, paladins, and clerics to aid the beleaguered kingdom. With the gift of the finest sword crafted by his father, Jareth accompanied the contingent to Cormyr. The Helmite contingent arrived near the end of the fighting, but remained in Cormyr to aid with the reconstruction and hunting of the remaining orcs and goblinkin. Afterwards, with the permission of the Steel Regent and the temple of Helm in Berdusk, Jareth’s contingent constructed the Lodge of the Silent Vigil on the edge of the Stonelands at the end of one of the passes through the Storm Horn mountains in order to aid Cormyr’s defense against further incursions. Watcher, Light Warhorse Large Animal Hit Dice: 3d8+9 Hit Points: 25 Initiative: +1 Speed: 60 ft. (40 ft. with med. load) Armor Class: 14 Touch AC: 10 Flat-Footed AC: 13 Base Attack/Grapple: +2/+9 Attack: Hoof +4 melee (1d4+3) Full Attack: 2 Hooves +4 melee (1d4+3) and Bite -1 melee (1d3+1) Space/Reach: 10 ft./5 ft. Special Attacks: None Special Qualities: Low-light vision, Scent Saves: Fort +6, Ref +4, Will +2 Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 Skills: Listen +4, Spot +4 Feats: Endurance, Run Carrying Capacity: Light 0-230 lbs., Medium 231-460 lbs., Heavy 461-690 lbs.; Drag 3,450 lbs. [/QUOTE]
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