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Forgotten Realms Campaign- the Stonelands (Full)
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<blockquote data-quote="ghostcat" data-source="post: 2389656" data-attributes="member: 30034"><p>I am still interested and my character is now complete. </p><p></p><p>Name: Carik</p><p>Race: Human</p><p>Age: 16</p><p>Description: Male, 5' 6" tall, 140 lbs</p><p>Region of Origin: Eastern Heartlands</p><p>Languages: Common</p><p>Alignment: Chaotic Good</p><p></p><p>STR: 12 / +1</p><p>DEX: 16 / +3</p><p>CON: 14 / +2</p><p>INT: 12 / +1</p><p>WIS: 14 / +2</p><p>CHA: 10 / 0</p><p></p><p>Class: Ranger</p><p>Level: 2</p><p>XP: 1,000</p><p>Hit Points: 22 (10+2 [max] 1st level; 8+2 2nd level)</p><p>Armor Class: 16 (15 + Dex + MW Leather Armor)</p><p>Touch AC: 13</p><p>Flat-Footed AC: 12</p><p></p><p>Saves: Fort +5, Reflex +6, Will +2</p><p>Initiative: +3</p><p>Speed: 30 feet</p><p></p><p>BAB/Grapple: +2/+3</p><p>Weapons:</p><p>Short sword (+3; 1d4+1; 1d6+1; 19-20/x2)</p><p>Composite Longbow (+4; 1d6; 1d8; x3)</p><p></p><p>Skills (Total + Ranks + Ability Mod):</p><p>Craft (Armor smithing) 7 4.0 1</p><p>Heal 7 4.0 2</p><p>Hide 8 5.0 3</p><p>Knowledge (Nature) 5 4.0 1</p><p>Listen 7 5.0 2</p><p>Move Silently 8 5.0 3</p><p>Profession (Hunt) 5 3.0 2</p><p>Spot 6 5.0 2</p><p>Survival 7 5.0 2</p><p></p><p>Feats:</p><p>(Human Bonus) Weapon Finesse (Sword (Short))</p><p>(1st Level) Weapon Focus (Longbow (Composite))</p><p>(2nd Level) Point Blank Shot</p><p></p><p>Class Abilities:</p><p>Track</p><p>favored enemy (Humanoid (Goblinoid)) +1</p><p>Combat Style (archery)</p><p></p><p></p><p>Inventory:</p><p>Quiver + 20 Arrows 1gp 1 3lbs</p><p>Leather (Masterwork) 160gp 1 15lbs</p><p>Sword (Short) 10gp 1 3lbs</p><p>Longbow (Composite/Masterwork) 400gp 1 3lbs.</p><p>Leather Backpack 2gp 1 2lbs</p><p>Caltraps 2gp 2 2lbs</p><p>Explorer's Outfit 3gp 1 4lbs</p><p>Fish Hook**</p><p>Healer’s Kit 50gp 1 1lbs</p><p>Sewing kit**</p><p>Waterskin, full 1gp 1 4lbs</p><p>Whetstone** 1 1lbs</p><p>Winter Blanket** 1 3lbs</p><p>Skinning Knife**</p><p>16pp 11gp 1lbs</p><p></p><p>Total Encumbrance: 42lbs.</p><p>** I have allowed 2GP for these items</p><p></p><p>Horse,light 75gp</p><p>Riding Saddle 10gp</p><p>Saddlebags 4gp</p><p>Fletcher's Tools 5gp </p><p>7 days Trail Rations 4gp</p><p>Bedroll**</p><p></p><p>This will remain with the horse.</p><p></p><p>Description</p><p></p><p>A short wiry man wearing a dark green fur cloak under which you catch a leather armor. On his back he carries a long bow. Carik has the sun darkened face of someone who spent a lot of time outdoors. This is framed by close-cropped dark brown hair and a stubble covered jaw. However, its most remarkable feature were piercing blue eye, which seems to look right to your core.</p><p></p><p>Background</p><p></p><p>Carik is the only child of Dorm, a hunter and his wife Kara, a druidess. With both parents being nature type, it is not surprising that they lived well away from any other people. Things progressed fairly quietly until Carik was 5. Dorm was away hunting and Kara was looking after Carik when the Hobgoblin attacked. Now normally you can't attack even a mid-level druidess without suffering casualties. Unfortunately, Kara was hampered by having to hide Carik. The outcome was that Kara was killed but Carik survived.</p><p></p><p>Left to bring up a young child on his own, Dorm took the only course left open to him. They abandoned the cabin that was the only home that Carik had known and lived rough, traveling over much of the Eastern Heartlands. During the next ten years, Carik received an extensive education of nature and survival in the wild. That is not to say that Carik had no contact with "civilisation", just that such contact was limited and he came to view this so called civilisation yet as another kind of wilderness.</p><p></p><p>After about ten year of traveling with his son, Dorm succumbed to a virulent disease that took his life.</p></blockquote><p></p>
[QUOTE="ghostcat, post: 2389656, member: 30034"] I am still interested and my character is now complete. Name: Carik Race: Human Age: 16 Description: Male, 5' 6" tall, 140 lbs Region of Origin: Eastern Heartlands Languages: Common Alignment: Chaotic Good STR: 12 / +1 DEX: 16 / +3 CON: 14 / +2 INT: 12 / +1 WIS: 14 / +2 CHA: 10 / 0 Class: Ranger Level: 2 XP: 1,000 Hit Points: 22 (10+2 [max] 1st level; 8+2 2nd level) Armor Class: 16 (15 + Dex + MW Leather Armor) Touch AC: 13 Flat-Footed AC: 12 Saves: Fort +5, Reflex +6, Will +2 Initiative: +3 Speed: 30 feet BAB/Grapple: +2/+3 Weapons: Short sword (+3; 1d4+1; 1d6+1; 19-20/x2) Composite Longbow (+4; 1d6; 1d8; x3) Skills (Total + Ranks + Ability Mod): Craft (Armor smithing) 7 4.0 1 Heal 7 4.0 2 Hide 8 5.0 3 Knowledge (Nature) 5 4.0 1 Listen 7 5.0 2 Move Silently 8 5.0 3 Profession (Hunt) 5 3.0 2 Spot 6 5.0 2 Survival 7 5.0 2 Feats: (Human Bonus) Weapon Finesse (Sword (Short)) (1st Level) Weapon Focus (Longbow (Composite)) (2nd Level) Point Blank Shot Class Abilities: Track favored enemy (Humanoid (Goblinoid)) +1 Combat Style (archery) Inventory: Quiver + 20 Arrows 1gp 1 3lbs Leather (Masterwork) 160gp 1 15lbs Sword (Short) 10gp 1 3lbs Longbow (Composite/Masterwork) 400gp 1 3lbs. Leather Backpack 2gp 1 2lbs Caltraps 2gp 2 2lbs Explorer's Outfit 3gp 1 4lbs Fish Hook** Healer’s Kit 50gp 1 1lbs Sewing kit** Waterskin, full 1gp 1 4lbs Whetstone** 1 1lbs Winter Blanket** 1 3lbs Skinning Knife** 16pp 11gp 1lbs Total Encumbrance: 42lbs. ** I have allowed 2GP for these items Horse,light 75gp Riding Saddle 10gp Saddlebags 4gp Fletcher's Tools 5gp 7 days Trail Rations 4gp Bedroll** This will remain with the horse. Description A short wiry man wearing a dark green fur cloak under which you catch a leather armor. On his back he carries a long bow. Carik has the sun darkened face of someone who spent a lot of time outdoors. This is framed by close-cropped dark brown hair and a stubble covered jaw. However, its most remarkable feature were piercing blue eye, which seems to look right to your core. Background Carik is the only child of Dorm, a hunter and his wife Kara, a druidess. With both parents being nature type, it is not surprising that they lived well away from any other people. Things progressed fairly quietly until Carik was 5. Dorm was away hunting and Kara was looking after Carik when the Hobgoblin attacked. Now normally you can't attack even a mid-level druidess without suffering casualties. Unfortunately, Kara was hampered by having to hide Carik. The outcome was that Kara was killed but Carik survived. Left to bring up a young child on his own, Dorm took the only course left open to him. They abandoned the cabin that was the only home that Carik had known and lived rough, traveling over much of the Eastern Heartlands. During the next ten years, Carik received an extensive education of nature and survival in the wild. That is not to say that Carik had no contact with "civilisation", just that such contact was limited and he came to view this so called civilisation yet as another kind of wilderness. After about ten year of traveling with his son, Dorm succumbed to a virulent disease that took his life. [/QUOTE]
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