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<blockquote data-quote="Obryn" data-source="post: 4854642" data-attributes="member: 11821"><p>FWIW, I am, if anything, <em>less</em> familiar with Eberron than I am with the Realms. And so all of your Eberron examples seem dandy to me.</p><p></p><p></p><p>No, and I don't. There are many, many reasons why FR is a poor campaign setting for the kinds of games I run and the kinds of players I run the game for. It would be silly for me to try and run a game for canon purists when neither my players nor I am willing to spend the kind of time it would take to learn the canon.</p><p></p><p></p><p>I wouldn't ever ram a campaign down my players' throats. I don't even know how I could do anything like that, unless I was running some kind of D&D gulag.</p><p></p><p>So I'll pose a query to you - let's say I'm a DM and I'm only vaguely familiar with the Realms. Several of my players are huge FR fans and have read just about everything that has come out for it.</p><p></p><p>Clearly, I can't run a canonical FR game because I lack the knowledge and know less about the setting than my players. Apparently, I shouldn't run a non-canonical FR game, either, because it will violate their expectations.</p><p></p><p>What options am I left with? In my mind, assuming we all want to play D&D together because we're buddies and like gaming together, I should avoid the canonical setting entirely, or else blow it up so much that only bits and pieces of canon remain.</p><p></p><p>What other alternatives would you suggest?</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4854642, member: 11821"] FWIW, I am, if anything, [I]less[/I] familiar with Eberron than I am with the Realms. And so all of your Eberron examples seem dandy to me. No, and I don't. There are many, many reasons why FR is a poor campaign setting for the kinds of games I run and the kinds of players I run the game for. It would be silly for me to try and run a game for canon purists when neither my players nor I am willing to spend the kind of time it would take to learn the canon. I wouldn't ever ram a campaign down my players' throats. I don't even know how I could do anything like that, unless I was running some kind of D&D gulag. So I'll pose a query to you - let's say I'm a DM and I'm only vaguely familiar with the Realms. Several of my players are huge FR fans and have read just about everything that has come out for it. Clearly, I can't run a canonical FR game because I lack the knowledge and know less about the setting than my players. Apparently, I shouldn't run a non-canonical FR game, either, because it will violate their expectations. What options am I left with? In my mind, assuming we all want to play D&D together because we're buddies and like gaming together, I should avoid the canonical setting entirely, or else blow it up so much that only bits and pieces of canon remain. What other alternatives would you suggest? -O [/QUOTE]
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