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<blockquote data-quote="Knight Otu" data-source="post: 898765" data-attributes="member: 192"><p><strong>Re: BICHIR</strong></p><p></p><p>Let's see... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>BOZ: <strong>BICHIR (Giant Lungfish)</strong></p><p>Large Magical Beast (Aquatic)</p><p>Hit Dice: 5d8+5 (27 hp)</p><p></p><p>Otu: <strong>Bichir (Giant Lungfish)</strong></p><p><strong>Large Magical Beast (Aquatic)</strong></p><p><strong>Hit Dice: </strong>5d10+15 (42 hp)</p><p></p><p>Not much of a surprise here. My version is a bit tougher, with more Hit Dice.</p><p></p><p>BOZ: Initiative: +1 (Dex)</p><p>Speed: 15 ft, swim 40 ft</p><p>AC: 14 (-1 size, +1 Dex, +4 natural)</p><p></p><p>Otu: <strong>Initiative: </strong>+0</p><p><strong>Speed: </strong>20 ft., swim 40 ft.</p><p><strong>AC: </strong>14 (-1 size, +5 natural), touch 9, flat-footed 14</p><p></p><p>Again, quite similar. The speed differences are due to different rounding.</p><p></p><p>BOZ: Attacks: Bite +7 melee</p><p>Damage: Bite 3d4+4</p><p>Face/Reach: 5 ft by 10 ft/5 ft</p><p></p><p>Otu: <strong>Attacks: </strong>Bite +8 melee</p><p><strong>Damage: </strong>Bite 3d4+6</p><p><strong>Face/Reach: </strong>5 ft. by 10 ft./5 ft.</p><p></p><p>Again, not much of a surprise. My version deals somewhat more damage.</p><p></p><p>BOZ: Special Attacks: Entangle</p><p>Special Qualities: SR 17, keen scent, tremorsense</p><p>Saves: Fort +5, Ref +5, Will +2</p><p>Abilities: Str 17, Dex 13, Con 13, Int 1, Wis 12, Cha 2</p><p></p><p>Otu: <strong>Special Attacks: </strong>Spell-like ability</p><p><strong>Special Qualities: </strong>Darkvision 60 ft./250 ft.*, scent, SR 14</p><p><strong>Saves: </strong>Fort +7, Ref +4, Will +2</p><p><strong>Abilities: </strong>Str 18, Dex 11, Con 16, Int 1, Wis 12, Cha 9</p><p></p><p>Getting interesting here. I was more generous with ability scores, while you gave more effective Special Qualities.</p><p></p><p>BOZ: Skills: Hide +6, Spot +6</p><p>Feats: Alertness</p><p></p><p>Otu: <strong>Skills: </strong>Hide -4*, Listen +5, Spot +6*</p><p><strong>Feats: </strong>Alertness</p><p></p><p>A bit surprised about the Hide skill modifier... did you assume that it would be only found in water?</p><p></p><p>BOZ: Climate/Terrain: Any marsh</p><p>Organization: Solitary or school (1-4)</p><p>Challenge Rating: 4</p><p>Treasure: Standard</p><p>Alignment: Always neutral</p><p>Advancement: 6-10 HD (Large); 11-15 HD (Huge)</p><p></p><p>Otu: <strong>Climate/Terrain: </strong>Temperate and warm marshs</p><p><strong>Organization: </strong>Solitary or school (1-4)</p><p><strong>Challenge Rating: </strong>3</p><p><strong>Treasure: </strong>None</p><p><strong>Alignment: </strong>Always neutral</p><p><strong>Advancement: </strong>6 - 10 HD (Large); 11 - 15 HD (Huge)</p><p></p><p>Interestingly, my version is more dangerous, but has a lower CR. Other than that and the treasure, nit much of a surprise.</p><p>Since there is not much point to compare the different special abilities...</p><p></p><p>BOZ: Skills: The bichir receives a +4 racial bonus to Hide checks in any marsh. Their sensitive eyes also provide them with a +4 racial bonus to Spot checks when in water.</p><p></p><p>Otu: <strong>Skills: </strong>*A bichir receives a +8 racial bonus to Hide checks in its natural surroundings. It receives a +8 racial bonus to Spot checks underwater.</p><p></p><p>Again, I was more generous with the skill bonuses.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 898765, member: 192"] [b]Re: BICHIR[/b] Let's see... ;) BOZ: [b]BICHIR (Giant Lungfish)[/b] Large Magical Beast (Aquatic) Hit Dice: 5d8+5 (27 hp) Otu: [b]Bichir (Giant Lungfish) Large Magical Beast (Aquatic) Hit Dice: [/b]5d10+15 (42 hp) Not much of a surprise here. My version is a bit tougher, with more Hit Dice. BOZ: Initiative: +1 (Dex) Speed: 15 ft, swim 40 ft AC: 14 (-1 size, +1 Dex, +4 natural) Otu: [b]Initiative: [/b]+0 [b]Speed: [/b]20 ft., swim 40 ft. [b]AC: [/b]14 (-1 size, +5 natural), touch 9, flat-footed 14 Again, quite similar. The speed differences are due to different rounding. BOZ: Attacks: Bite +7 melee Damage: Bite 3d4+4 Face/Reach: 5 ft by 10 ft/5 ft Otu: [b]Attacks: [/b]Bite +8 melee [b]Damage: [/b]Bite 3d4+6 [b]Face/Reach: [/b]5 ft. by 10 ft./5 ft. Again, not much of a surprise. My version deals somewhat more damage. BOZ: Special Attacks: Entangle Special Qualities: SR 17, keen scent, tremorsense Saves: Fort +5, Ref +5, Will +2 Abilities: Str 17, Dex 13, Con 13, Int 1, Wis 12, Cha 2 Otu: [b]Special Attacks: [/b]Spell-like ability [b]Special Qualities: [/b]Darkvision 60 ft./250 ft.*, scent, SR 14 [b]Saves: [/b]Fort +7, Ref +4, Will +2 [b]Abilities: [/b]Str 18, Dex 11, Con 16, Int 1, Wis 12, Cha 9 Getting interesting here. I was more generous with ability scores, while you gave more effective Special Qualities. BOZ: Skills: Hide +6, Spot +6 Feats: Alertness Otu: [b]Skills: [/b]Hide -4*, Listen +5, Spot +6* [b]Feats: [/b]Alertness A bit surprised about the Hide skill modifier... did you assume that it would be only found in water? BOZ: Climate/Terrain: Any marsh Organization: Solitary or school (1-4) Challenge Rating: 4 Treasure: Standard Alignment: Always neutral Advancement: 6-10 HD (Large); 11-15 HD (Huge) Otu: [b]Climate/Terrain: [/b]Temperate and warm marshs [b]Organization: [/b]Solitary or school (1-4) [b]Challenge Rating: [/b]3 [b]Treasure: [/b]None [b]Alignment: [/b]Always neutral [b]Advancement: [/b]6 - 10 HD (Large); 11 - 15 HD (Huge) Interestingly, my version is more dangerous, but has a lower CR. Other than that and the treasure, nit much of a surprise. Since there is not much point to compare the different special abilities... BOZ: Skills: The bichir receives a +4 racial bonus to Hide checks in any marsh. Their sensitive eyes also provide them with a +4 racial bonus to Spot checks when in water. Otu: [b]Skills: [/b]*A bichir receives a +8 racial bonus to Hide checks in its natural surroundings. It receives a +8 racial bonus to Spot checks underwater. Again, I was more generous with the skill bonuses. [/QUOTE]
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