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*Dungeons & Dragons
Forgotten Realms deities in 5E: Who the hell is Marthammor Duin?
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<blockquote data-quote="doctorhook" data-source="post: 6320017" data-attributes="member: 58401"><p>Yesterday WotC revealed the cleric pregen from the 5E Starter Set. On the second page, it notes that this character is a cleric of "Morthammor Duin, the dwarf god of wanderers, travelers, and outcasts--those who move among strange lands and foreign peoples." Who is this deity? I haven't heard of him (her?) before, so I assume he's fairly obscure. If he's obscure, why do I want my players (brand-new table-top roleplayers for 5E) to play a divine character who's not likely to encounter another follower of the same deity in most published material?</p><p></p><p>(I realize there are some significant and possibly erroneous conclusions I'm making above, but bear with me.)</p><p></p><p>I'd like to run the Starter Set out-of-the-box in the Forgotten Realms, as presented, for both convenience and immersion's sake. I'm not a huge FR fan, but I don't dislike it at all; I just sometimes find it clunky, over-developed, and overly-composite. One feature that I dislike the most is the sprawling pantheon, particularly the racial pantheons. I realize that the elaborate pantheon of squabbling, world-interfering deities is arguably the defining feature of the Realms, but it's the one part that I think may alienate new players by virtue of its sheer scope. In contrast, one of my favorite features of 4E core (rather than 4E FR) was its neat-and-tidy pantheon; 4E core had twenty main deities who together covered pretty much every portfolio, but left room for any other divine beings to appear as exarchs, and all without the ugliness of racially-exclusive deities.</p><p></p><p>I'm not advocating pruning the FR pantheon, but is there way for me to run FR with a simplified, "For-Dummies'-style pantheon? Acknowledging that the Starter Set is still out of our hands for the next few days, is it worth keeping Morthammor Duin as the cleric pregen's deity?</p><p></p><p>Thanks for your input.</p></blockquote><p></p>
[QUOTE="doctorhook, post: 6320017, member: 58401"] Yesterday WotC revealed the cleric pregen from the 5E Starter Set. On the second page, it notes that this character is a cleric of "Morthammor Duin, the dwarf god of wanderers, travelers, and outcasts--those who move among strange lands and foreign peoples." Who is this deity? I haven't heard of him (her?) before, so I assume he's fairly obscure. If he's obscure, why do I want my players (brand-new table-top roleplayers for 5E) to play a divine character who's not likely to encounter another follower of the same deity in most published material? (I realize there are some significant and possibly erroneous conclusions I'm making above, but bear with me.) I'd like to run the Starter Set out-of-the-box in the Forgotten Realms, as presented, for both convenience and immersion's sake. I'm not a huge FR fan, but I don't dislike it at all; I just sometimes find it clunky, over-developed, and overly-composite. One feature that I dislike the most is the sprawling pantheon, particularly the racial pantheons. I realize that the elaborate pantheon of squabbling, world-interfering deities is arguably the defining feature of the Realms, but it's the one part that I think may alienate new players by virtue of its sheer scope. In contrast, one of my favorite features of 4E core (rather than 4E FR) was its neat-and-tidy pantheon; 4E core had twenty main deities who together covered pretty much every portfolio, but left room for any other divine beings to appear as exarchs, and all without the ugliness of racially-exclusive deities. I'm not advocating pruning the FR pantheon, but is there way for me to run FR with a simplified, "For-Dummies'-style pantheon? Acknowledging that the Starter Set is still out of our hands for the next few days, is it worth keeping Morthammor Duin as the cleric pregen's deity? Thanks for your input. [/QUOTE]
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