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Forgotten Realms: Do players care about canon?
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<blockquote data-quote="Alensande" data-source="post: 2721455" data-attributes="member: 22714"><p>My partner and I both run Realms; his campaign started before mine and has been through three groups over the last seven years. My campaign is set in the same version of FR as his, within the same timeline, and we have used this to our advantage to cross NPCs and settings on occasion.</p><p></p><p>We've kept canon up to the starting point of the campaign (1371 DR) just to make it easier on us in designing background material. After that, we've got our own plotlines going, and we use those. For the players, this has meant very little, except that our descriptions and plots are a bit more detailed than they might have been otherwise, since we had all the background to use. Aside from one old FR campaigner who is also a GM in his spare time, and myself, my partner's groups have had little interest in the background of FR except how it affected them directly. I enjoy it both as a player and as a GM, and will make good and frequent use of it in character, but have no problem going off on my own and rearranging things to suit myself (I have completely redone the Marsh of Chelimber, for instance, dropping its entire history except as an occasional red herring). The only problem this causes is in making sure he and I use things the same way (especially NPCs) and don't get information crossed. It is a lot of fun to 'co-create' aspects of the world this way.</p></blockquote><p></p>
[QUOTE="Alensande, post: 2721455, member: 22714"] My partner and I both run Realms; his campaign started before mine and has been through three groups over the last seven years. My campaign is set in the same version of FR as his, within the same timeline, and we have used this to our advantage to cross NPCs and settings on occasion. We've kept canon up to the starting point of the campaign (1371 DR) just to make it easier on us in designing background material. After that, we've got our own plotlines going, and we use those. For the players, this has meant very little, except that our descriptions and plots are a bit more detailed than they might have been otherwise, since we had all the background to use. Aside from one old FR campaigner who is also a GM in his spare time, and myself, my partner's groups have had little interest in the background of FR except how it affected them directly. I enjoy it both as a player and as a GM, and will make good and frequent use of it in character, but have no problem going off on my own and rearranging things to suit myself (I have completely redone the Marsh of Chelimber, for instance, dropping its entire history except as an occasional red herring). The only problem this causes is in making sure he and I use things the same way (especially NPCs) and don't get information crossed. It is a lot of fun to 'co-create' aspects of the world this way. [/QUOTE]
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