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Forgotten Realms: Mulhorand
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<blockquote data-quote="Edena_of_Neith" data-source="post: 3576712" data-attributes="member: 2020"><p>I doubt these are the answers you were looking for, but:</p><p></p><p> Mulhorand is neat. A stewpot of magical intrigue and powermongering, with a truly vast number of archeological sites and ancient treasures therein. It has it's own distinct culture which is different from Thay, the northern realms, or even the southern realms. It has it's own heritage.</p><p></p><p> The 1st and 2nd IRs involved Mulhorand. Those games occurred on ENWorld long ago.</p><p> Mulhorand watched as the gnomes set off a renaissance and enlightenment in the west. But when the gnomes began to industrialize, Mulhorand leaped on the chance, combining technology with their own magic to produce technomancy. They quickly industrialized after that, seeking power and conquest.</p><p> But then Chessenta to the west joined the fledgling Technomancy, and then Thay to the north (terrified of Mulhorand's growing might) united and joined. Thesk joined to protect itself from Thay.</p><p> Mulhorand agreed to join the confederation, and became it's eastern anchor.</p><p> Druidical assaults subsequently devastated much of Mulhorand. Mulhorand responded by declaring war against Rashemen, the Great Dale, the whole Chondalwood, and other places. This pulled in the other northern nations, and soon Mulhorand was up against armies from Cormyr, Waterdeep, the Daleslands, and Narfell.</p><p> The elves then brought their might to bear, and managed to actually temporarily suspend all magic across Toril. The result devastated Mulhorand, but it's armies held out against the foreigners. Then Zhentil Keep and Hillsfar declared non-aggression, and sent their own armies to help their new 'allies' in the south. Sembia switched sides and lent them ships against Mulhorand. Elements from Aglarond (but not the Simbul) assaulted southward.</p><p> Mulhorand and all it's allies were in danger of falling. But Mulhorand pulled strings behind the scenes, working with Calimshan in the west (which was doing the same thing with Lantan, Amn, and Tethyr), and they convinced Thesk, Thay, and Unther to accept their 'protection.' Eventually, these nations were absorbed into a Greater Mulhorand.</p><p> Greater Calimshan in the west and Greater Mulhorand in the east then offered 'protection' to a beset Chessenta. Chessenta refused, and was subsequently crushed by the northern armies. Calimshan and Mulhorand 'liberated' Chessenta, then divided it (and the adjacent lands) amongst them. (Calimshan then retook the Vilhon Reach, lost to northern armies.)</p><p> Calimshan and Mulhorand then coordinated the defense of the Old South. Heavy trade and industrialization and technomancic development occurred in both places. Mulhorand's more vibrant and aggressive culture eventually absorbed Calimshan, however, and finally Calimshan became a protectorate of Mulhorand.</p><p> With this victory, the capital of Mulhorand became the capital of the Technomancy, stretching unbroken from the Trackless Sea to the Raurin Desert. Mulhorand then quickly overran the smaller countries eastward, out to the edge of the Waste.</p><p></p><p> The northen nations, exhausted from the assault, were no match for Forrester, who had risen to sudden supremacy amongst the humanoids of the north. In rapid succession, most of the northern nations fell, and their peoples acknowledged the overlordship of the humanoids, or fled south (swelling the population of Mulhorand, amongst other places.) The exception was Sembia, which was declared a protectorate of the Technomancy, and the Nations of the Chosen (Waterdeep, Luruar, Shadowdale, and Aglarond) which the Technomancy entered into a standoff against.</p><p> The only other exception was Evereska, and Forrester immediately besieged it. (Shade Enclave joined as an ally, while the phaerimm and sharn remained inactive.)</p><p></p><p> Threatened by Forrester on the north, and now by Phasmus and the Illithid Empire Below, Mulhorand pulled the Technomancy into a tighter empire, raised it's own vast armies, and threw all efforts into technomancic research.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 3576712, member: 2020"] I doubt these are the answers you were looking for, but: Mulhorand is neat. A stewpot of magical intrigue and powermongering, with a truly vast number of archeological sites and ancient treasures therein. It has it's own distinct culture which is different from Thay, the northern realms, or even the southern realms. It has it's own heritage. The 1st and 2nd IRs involved Mulhorand. Those games occurred on ENWorld long ago. Mulhorand watched as the gnomes set off a renaissance and enlightenment in the west. But when the gnomes began to industrialize, Mulhorand leaped on the chance, combining technology with their own magic to produce technomancy. They quickly industrialized after that, seeking power and conquest. But then Chessenta to the west joined the fledgling Technomancy, and then Thay to the north (terrified of Mulhorand's growing might) united and joined. Thesk joined to protect itself from Thay. Mulhorand agreed to join the confederation, and became it's eastern anchor. Druidical assaults subsequently devastated much of Mulhorand. Mulhorand responded by declaring war against Rashemen, the Great Dale, the whole Chondalwood, and other places. This pulled in the other northern nations, and soon Mulhorand was up against armies from Cormyr, Waterdeep, the Daleslands, and Narfell. The elves then brought their might to bear, and managed to actually temporarily suspend all magic across Toril. The result devastated Mulhorand, but it's armies held out against the foreigners. Then Zhentil Keep and Hillsfar declared non-aggression, and sent their own armies to help their new 'allies' in the south. Sembia switched sides and lent them ships against Mulhorand. Elements from Aglarond (but not the Simbul) assaulted southward. Mulhorand and all it's allies were in danger of falling. But Mulhorand pulled strings behind the scenes, working with Calimshan in the west (which was doing the same thing with Lantan, Amn, and Tethyr), and they convinced Thesk, Thay, and Unther to accept their 'protection.' Eventually, these nations were absorbed into a Greater Mulhorand. Greater Calimshan in the west and Greater Mulhorand in the east then offered 'protection' to a beset Chessenta. Chessenta refused, and was subsequently crushed by the northern armies. Calimshan and Mulhorand 'liberated' Chessenta, then divided it (and the adjacent lands) amongst them. (Calimshan then retook the Vilhon Reach, lost to northern armies.) Calimshan and Mulhorand then coordinated the defense of the Old South. Heavy trade and industrialization and technomancic development occurred in both places. Mulhorand's more vibrant and aggressive culture eventually absorbed Calimshan, however, and finally Calimshan became a protectorate of Mulhorand. With this victory, the capital of Mulhorand became the capital of the Technomancy, stretching unbroken from the Trackless Sea to the Raurin Desert. Mulhorand then quickly overran the smaller countries eastward, out to the edge of the Waste. The northen nations, exhausted from the assault, were no match for Forrester, who had risen to sudden supremacy amongst the humanoids of the north. In rapid succession, most of the northern nations fell, and their peoples acknowledged the overlordship of the humanoids, or fled south (swelling the population of Mulhorand, amongst other places.) The exception was Sembia, which was declared a protectorate of the Technomancy, and the Nations of the Chosen (Waterdeep, Luruar, Shadowdale, and Aglarond) which the Technomancy entered into a standoff against. The only other exception was Evereska, and Forrester immediately besieged it. (Shade Enclave joined as an ally, while the phaerimm and sharn remained inactive.) Threatened by Forrester on the north, and now by Phasmus and the Illithid Empire Below, Mulhorand pulled the Technomancy into a tighter empire, raised it's own vast armies, and threw all efforts into technomancic research. [/QUOTE]
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