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*Dungeons & Dragons
[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="JohnLynch" data-source="post: 6758531" data-attributes="member: 6749563"><p>If the wall was for the insane (as you would have to be insane not to believe in gods in a world filled with miracles and angels on a somewhat daily basis) who actually believed the gods didn't exist that would be one thing. But it's for people who dare not show enough devotion. How much devotion is insufficient is going to change from person to person. Exploring play where players are not showing enough devotion is something I'm not interested in. I also don't like the idea of every single person having to hold one deity above all others. If you worship the gods as part of your everyday life (blacksmiths say a quick thankyou or ask for strength before working on a piece of metal or gamblers ask for a bit of luck or ask Beshaba to look the other way) before they sit down to gamble. Whatever people do in their daily life will naturally cause them to venerate certain gods above others. To have to sit down and say "nope. This is the god I definitely worship more than any other" is a bit jarring and an unnecessary step IMO of character creation. I gave players a list of 10 deities and asked them to pick a patron deity OR a few deities they worship in every day life. I don't want to then make a value judgement on how those players are playing their character to say "ACtually. You didn't pray enough times to any of the gods so off to the wall you go."</p></blockquote><p></p>
[QUOTE="JohnLynch, post: 6758531, member: 6749563"] If the wall was for the insane (as you would have to be insane not to believe in gods in a world filled with miracles and angels on a somewhat daily basis) who actually believed the gods didn't exist that would be one thing. But it's for people who dare not show enough devotion. How much devotion is insufficient is going to change from person to person. Exploring play where players are not showing enough devotion is something I'm not interested in. I also don't like the idea of every single person having to hold one deity above all others. If you worship the gods as part of your everyday life (blacksmiths say a quick thankyou or ask for strength before working on a piece of metal or gamblers ask for a bit of luck or ask Beshaba to look the other way) before they sit down to gamble. Whatever people do in their daily life will naturally cause them to venerate certain gods above others. To have to sit down and say "nope. This is the god I definitely worship more than any other" is a bit jarring and an unnecessary step IMO of character creation. I gave players a list of 10 deities and asked them to pick a patron deity OR a few deities they worship in every day life. I don't want to then make a value judgement on how those players are playing their character to say "ACtually. You didn't pray enough times to any of the gods so off to the wall you go." [/QUOTE]
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[Forgotten Realms] The Wall of the Faithless
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