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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="I'm A Banana" data-source="post: 6762167" data-attributes="member: 2067"><p>In 5e (and also in 2e), it apparently doesn't. It's a subset of that broader cosmology. There's an island you can reach from Faerun that is on Arvandor, forex.</p><p></p><p>Even if it WASN'T, we'd still have a moral crisis in the heart of it. If your divine system punishes people for not having faith in gods regardless of the goodness of their deeds and ideals, it is pretty fundamentally an unjust system. </p><p></p><p></p><p></p><p>I haven't read the novel, but if it basically imagines that without the threat of eternal oblivion that everyone would just go out and become a martyr, that novel is incredible. Literally. It fails to be credible. It is not describing a situation that can be believed. It's not like every person in the Real World who believes in a happy afterlife is charging headlong into a crusade every morning (though a minority certainly are!). It's not how characters in any other D&D setting act, what with their more just afterlives. It's not believable. If the event can't be ignored, it needs to be retconned or shoved deep into the background along with things like Dizz'zt's incestuously porny past. If that's the continued excuse for the Wall, then narratively, it rests on a weak foundation of horrible and ill-conceived canon and the setting as a whole needs to move past that. </p><p></p><p></p><p></p><p>But the Good deities <em>should care</em>. Because they are Good, if for no other reason. Kelemvor should care, too - his role is as a judge, to determine what is just, and this clearly fails that criteria. AO should care because it's one of those things that is going to cause FR to be a depopulated wasteland when everyone with an ounce of moral courage decides to skip out for a place where goodness is rewarded regardless of your deific patronage status.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6762167, member: 2067"] In 5e (and also in 2e), it apparently doesn't. It's a subset of that broader cosmology. There's an island you can reach from Faerun that is on Arvandor, forex. Even if it WASN'T, we'd still have a moral crisis in the heart of it. If your divine system punishes people for not having faith in gods regardless of the goodness of their deeds and ideals, it is pretty fundamentally an unjust system. I haven't read the novel, but if it basically imagines that without the threat of eternal oblivion that everyone would just go out and become a martyr, that novel is incredible. Literally. It fails to be credible. It is not describing a situation that can be believed. It's not like every person in the Real World who believes in a happy afterlife is charging headlong into a crusade every morning (though a minority certainly are!). It's not how characters in any other D&D setting act, what with their more just afterlives. It's not believable. If the event can't be ignored, it needs to be retconned or shoved deep into the background along with things like Dizz'zt's incestuously porny past. If that's the continued excuse for the Wall, then narratively, it rests on a weak foundation of horrible and ill-conceived canon and the setting as a whole needs to move past that. But the Good deities [I]should care[/I]. Because they are Good, if for no other reason. Kelemvor should care, too - his role is as a judge, to determine what is just, and this clearly fails that criteria. AO should care because it's one of those things that is going to cause FR to be a depopulated wasteland when everyone with an ounce of moral courage decides to skip out for a place where goodness is rewarded regardless of your deific patronage status. [/QUOTE]
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