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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="sunshadow21" data-source="post: 6764140" data-attributes="member: 6667193"><p>The fact that the evil souls wouldn't go to any god if too many souls get fed into the wall would be precisely why the evil gods would have as much reason to keep an eye on Kelemvor as the good gods would. At least 90% of the souls that would likely to even be considered for the Wall would be more evil than not, so the evil gods would be disproportionally effected by heavy use of that particular punishment. There would be a few good or neutral souls that got caught up in any excessive use, but most of the souls would be ones that would have otherwise ended up with the evil gods. Without the Wall and this system of judgment, those evil gods could compete with the demons and devils far more aggressively for those souls, possibly even capture them as they were traveling to the outer planes, cutting off their evil rivals entirely; with this system, they are forced to play nice with the non-evil gods and are unable to do much against their most direct competition, the devils and the demons, who are not on the whole required to play by the same rules. That has to chafe at least a little, and for those that are into torment and torture, it has to chafe that much more, since they have no part in the torture, and no real control over where the souls go. They may not hate the current system, but they certainly have reasons to not like every aspect of it, some to the point that if another seroius alternative was found, they would probably at least consider it.</p><p></p><p>They don't have any <strong>more</strong> reason to chafe under the system than the good gods, but they don't have any <strong>less</strong> reason to chafe, either. It's a system that if Kelemvor decided that he wanted to shaft the evil gods, he could so easily without some kind of oversight in place; it's a lot easier to condemn probably evil souls to torment followed by oblivion than it is to do the same for probably good souls who are likely to go gods that won't try to stab you in the back the first second they get a chance to. Yes, it will piss off the evil gods a bit, but without those souls to power their anger, it's a lot less dangerous than it might initially seem.</p><p></p><p>In the end, the only way the system works well is if the neutral judge accepts indirect input from the other gods before making final judgment. This allows the other gods to have indirect influence on the Fugue Plane, allowing the evil gods enough of a fighting chance against the devils and demons trying to claim their preferred souls while those souls await judgment. It also allows the celestials and good gods a bit of a chance to influence decisions a bit in their favor, ensuring that those souls that are right on the edge of neutral and evil aren't automatically pulled to evil. In short, it works because while no one gets everything they want, they get enough benefits while their foes are denied at the same time. If the judge was still Myrkul, the system would collapse immediately; the good gods would likely openly revolt, and the evil gods would start fighting each other as perceived slights, power struggles, and grievances would get pulled into the issue, and make everything much, much worse. With Kelemvor as a neutral judge, however, it's exactly what this pantheon needs to keep things from boiling over; all of the gods have to equally give up certain parts of the values they hold to be important, but get protection from the other gods who might try to use the quest for souls as an excuse to attack. Basically, even if no one loves the system, it's the best that this pantheon can come up with. In a pantheon with a little less bickering, there would probably be better choices, and it worlds that the gods aren't powered by mortal worship, it would be unnecessary, but given how well all of these gods get along and where they get their power, it actually is a very elegent solution, at least with Kelemvor as the judge. Change the judge, and the system would likely not hold together.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6764140, member: 6667193"] The fact that the evil souls wouldn't go to any god if too many souls get fed into the wall would be precisely why the evil gods would have as much reason to keep an eye on Kelemvor as the good gods would. At least 90% of the souls that would likely to even be considered for the Wall would be more evil than not, so the evil gods would be disproportionally effected by heavy use of that particular punishment. There would be a few good or neutral souls that got caught up in any excessive use, but most of the souls would be ones that would have otherwise ended up with the evil gods. Without the Wall and this system of judgment, those evil gods could compete with the demons and devils far more aggressively for those souls, possibly even capture them as they were traveling to the outer planes, cutting off their evil rivals entirely; with this system, they are forced to play nice with the non-evil gods and are unable to do much against their most direct competition, the devils and the demons, who are not on the whole required to play by the same rules. That has to chafe at least a little, and for those that are into torment and torture, it has to chafe that much more, since they have no part in the torture, and no real control over where the souls go. They may not hate the current system, but they certainly have reasons to not like every aspect of it, some to the point that if another seroius alternative was found, they would probably at least consider it. They don't have any [b]more[/b] reason to chafe under the system than the good gods, but they don't have any [b]less[/b] reason to chafe, either. It's a system that if Kelemvor decided that he wanted to shaft the evil gods, he could so easily without some kind of oversight in place; it's a lot easier to condemn probably evil souls to torment followed by oblivion than it is to do the same for probably good souls who are likely to go gods that won't try to stab you in the back the first second they get a chance to. Yes, it will piss off the evil gods a bit, but without those souls to power their anger, it's a lot less dangerous than it might initially seem. In the end, the only way the system works well is if the neutral judge accepts indirect input from the other gods before making final judgment. This allows the other gods to have indirect influence on the Fugue Plane, allowing the evil gods enough of a fighting chance against the devils and demons trying to claim their preferred souls while those souls await judgment. It also allows the celestials and good gods a bit of a chance to influence decisions a bit in their favor, ensuring that those souls that are right on the edge of neutral and evil aren't automatically pulled to evil. In short, it works because while no one gets everything they want, they get enough benefits while their foes are denied at the same time. If the judge was still Myrkul, the system would collapse immediately; the good gods would likely openly revolt, and the evil gods would start fighting each other as perceived slights, power struggles, and grievances would get pulled into the issue, and make everything much, much worse. With Kelemvor as a neutral judge, however, it's exactly what this pantheon needs to keep things from boiling over; all of the gods have to equally give up certain parts of the values they hold to be important, but get protection from the other gods who might try to use the quest for souls as an excuse to attack. Basically, even if no one loves the system, it's the best that this pantheon can come up with. In a pantheon with a little less bickering, there would probably be better choices, and it worlds that the gods aren't powered by mortal worship, it would be unnecessary, but given how well all of these gods get along and where they get their power, it actually is a very elegent solution, at least with Kelemvor as the judge. Change the judge, and the system would likely not hold together. [/QUOTE]
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