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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Phantarch" data-source="post: 6764663" data-attributes="member: 6801685"><p>So, I'm trying to adjust my frame of reference to understand your concern. Obviously, this is no longer a question of "just change it" as is a DM's prerogative, nor is it a case of "find another game". You might be petitioning to change the official canon, but I don't see that being a likely result of this particular medium, and would be a long and tedious process. So, is your concern more along this hypothetical scenario?</p><p></p><p>You as a player want to join an AL game. You have no control over who the DM is, you don't really have the option of finding some other game, so you pretty much have to figure out your character knowing that you will be running in the Forgotten Realms and the game will be run strictly according to canon. Given these strictures you'd like to know how to play the character you described above when the cosmology doesn't support it.</p><p></p><p>Does that sound about right?</p><p></p><p>If I were to find myself in this scenario, I think that I would change my assumptions of the cosmology. I think it's fair to view the deities as very similar to your character. You as a character are facing off against Forces of Badness, but the Forces of Badness are very powerful. You'll have some victories and you'll have some failures. You'll be able to rescue some people, but you won't be able to rescue all of them. I think deities such as Lathander and Chauntea are in the same boat. They ARE fighting the Forces of Badness to save nice people. But in a world like forgotten realms, the Forces of Badness are equally powerful as the Forces of Niceness. The state of things are not because of passive acceptance, but rather it's the stalemate that things have arrived at because Niceness and Badness are constantly battling. The good deities aren't immoral...they just aren't omnipotent.</p><p></p><p>Another consideration is Ao. He has a tendency to turn the gods on their heads if things get out of hand, so the nice deities have to be a bit more subtle and reserved in their struggles against the bad deities, otherwise they will gain nothing and possibly lose everything. Being immortal, they are playing the long game. They might have a 10,000 year plan to remove the Wall and restore niceness to the universe without ticking Ao off to the point that he shakes up the proverbial ant farm and causes them to start from scratch.</p><p></p><p>So, really, it comes down to a matter of faith. Faith that the good deities really are good, and even though you as a mortal don't really know or understand their plan, you know in your heart that they wouldn't just be idly standing by and accepting it. If social change in the mortal world takes decades or centuries, it's a fair bet that it takes several millennia on the cosmic scale.</p></blockquote><p></p>
[QUOTE="Phantarch, post: 6764663, member: 6801685"] So, I'm trying to adjust my frame of reference to understand your concern. Obviously, this is no longer a question of "just change it" as is a DM's prerogative, nor is it a case of "find another game". You might be petitioning to change the official canon, but I don't see that being a likely result of this particular medium, and would be a long and tedious process. So, is your concern more along this hypothetical scenario? You as a player want to join an AL game. You have no control over who the DM is, you don't really have the option of finding some other game, so you pretty much have to figure out your character knowing that you will be running in the Forgotten Realms and the game will be run strictly according to canon. Given these strictures you'd like to know how to play the character you described above when the cosmology doesn't support it. Does that sound about right? If I were to find myself in this scenario, I think that I would change my assumptions of the cosmology. I think it's fair to view the deities as very similar to your character. You as a character are facing off against Forces of Badness, but the Forces of Badness are very powerful. You'll have some victories and you'll have some failures. You'll be able to rescue some people, but you won't be able to rescue all of them. I think deities such as Lathander and Chauntea are in the same boat. They ARE fighting the Forces of Badness to save nice people. But in a world like forgotten realms, the Forces of Badness are equally powerful as the Forces of Niceness. The state of things are not because of passive acceptance, but rather it's the stalemate that things have arrived at because Niceness and Badness are constantly battling. The good deities aren't immoral...they just aren't omnipotent. Another consideration is Ao. He has a tendency to turn the gods on their heads if things get out of hand, so the nice deities have to be a bit more subtle and reserved in their struggles against the bad deities, otherwise they will gain nothing and possibly lose everything. Being immortal, they are playing the long game. They might have a 10,000 year plan to remove the Wall and restore niceness to the universe without ticking Ao off to the point that he shakes up the proverbial ant farm and causes them to start from scratch. So, really, it comes down to a matter of faith. Faith that the good deities really are good, and even though you as a mortal don't really know or understand their plan, you know in your heart that they wouldn't just be idly standing by and accepting it. If social change in the mortal world takes decades or centuries, it's a fair bet that it takes several millennia on the cosmic scale. [/QUOTE]
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