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*Dungeons & Dragons
[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="MG.0" data-source="post: 6765607" data-attributes="member: 6799436"><p>So do almost all soap opera characters. I guess they are gods too.</p><p></p><p>As someone else mentioned, this all boils down to useless semantics. They are "gods" for some definition of the word, but what is a god anyway? Saying that they are not in fact the ultimate arbiters of destiny, or that there are powers beyond them, or that they do not deserve anyone's worship because they are merely psychic parasites is EVERY BIT as valid an approach to gaming in the Realms as any other.</p><p></p><p>Not directing this at you specifically, but suggesting that this is a violation of canon and therefore somehow less "correct" is idiotic.</p><p></p><p>Every game in the Realms either extends beyond canon or breaks it. There is no other possibility. The funny thing about going beyond is that it can suddenly become breaking due to changes in interpretation or the publishing of new material. Holding back on customizing for fear of this is ludicrous...So what's the difference if you break existing canon? Answer: absolutely nothing. This is the basis of my argument that slavishly following canon as some sort of holy map to gameplay is equally ridiculous.</p><p></p><p>I tend to think of canon as a single interpretation of the gameworld no greater than any other single DM's interpretation. But it's actually less than that. It is an interpretation scotch-taped together by many authors over many years to serve the purpose of selling very different products. Meh.</p></blockquote><p></p>
[QUOTE="MG.0, post: 6765607, member: 6799436"] So do almost all soap opera characters. I guess they are gods too. As someone else mentioned, this all boils down to useless semantics. They are "gods" for some definition of the word, but what is a god anyway? Saying that they are not in fact the ultimate arbiters of destiny, or that there are powers beyond them, or that they do not deserve anyone's worship because they are merely psychic parasites is EVERY BIT as valid an approach to gaming in the Realms as any other. Not directing this at you specifically, but suggesting that this is a violation of canon and therefore somehow less "correct" is idiotic. Every game in the Realms either extends beyond canon or breaks it. There is no other possibility. The funny thing about going beyond is that it can suddenly become breaking due to changes in interpretation or the publishing of new material. Holding back on customizing for fear of this is ludicrous...So what's the difference if you break existing canon? Answer: absolutely nothing. This is the basis of my argument that slavishly following canon as some sort of holy map to gameplay is equally ridiculous. I tend to think of canon as a single interpretation of the gameworld no greater than any other single DM's interpretation. But it's actually less than that. It is an interpretation scotch-taped together by many authors over many years to serve the purpose of selling very different products. Meh. [/QUOTE]
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